Games › Hack and Slash › Hack and Slash + Cooking
Should I ship a Cooking Hack and Slash game?
Hack and Slash + Cooking
Only 10 developers shipped a Cooking Hack and Slash game in the last 2 years, too few for firm odds: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.; the top game by est. revenue, Never Grave: The Witch and The Curse, made about est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 32 more are announced, ×3.6 for every developer who shipped in the last year.
Verdict: poor odds, for a 5 / 10 build.
The middle developer here made $4.2k, ×6.7 the market's $630 for a 5 / 10 build, and 3 in 10 made under $1.8k; 1 in 20 cleared $270k, ×441 the market median. Momentum is unreadable here, too few recent games; 32 games are announced against 9 developers who shipped in the last year.
not enough cohorts to draw
| Bottom 30% | $1.8k (exactly $1,799) |
|---|---|
| Median | $4.2k (exactly $4,196) |
| Top 25% | $7.6k (exactly $7,645) |
| Top 5% | $277k (exactly $276,767) |
| Developers, 2 yr | 10 |
| Released games | 28 |
| Announced | 32 |
| Effort | 5 / 10 |
| AI-buildability | Medium |
| Typical price | $14.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue too few recent games to read momentum, supply 800% more developers than the period before.
Free games: 21%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is medium: the lowest rating among its tags.
- Hack and Slash
- effort 5 / 10 · medium · effort 5 sits in the medium band
- Cooking
- effort 3 / 10 · high · effort 3 sits in the high band
What it takes
- Effort
- 5 / 10 · real systems or entry 3D
- Systems
- Hack and Slash, Cooking
- Price point
- $14.99 typical
Why players buy here
The top 9 games average 72% positive over 1,123 reviews.
What kills games here
3 in 10 developers made under $1.8k. 32 games are announced against 9 developers who shipped in the last year, ×3.6 per shipper.
Adjacent niches
Hack and Slash with a different second tag, ranked by verdict then median.
- + Turn-BasedStrong odds
- + Turn-Based CombatStrong odds
- + VampiresFair
- + ModernFair
- + IdlerFair
- + IncrementalFair
- + RomancePoor odds
- + Visual NovelPoor odds
- + Character Action GamePoor odds
- + DestructionPoor odds
- + LGBTQ+Poor odds
- + AutomationPoor odds
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Cuisineer | older | $24.99 | 1,820 76% | 55k | $1.4M (exactly $1,364,454) | BattleBrew Productions |
| | Never Grave: The Witch and The Curse | $16.99 | 543 72% | 16k | $277k (exactly $276,767) | Frontside 180 | |
| | SEDAP! A Culinary Adventure | $14.99 | 517 70% | 16k | $232k (exactly $232,495) | kopiforge | |
| | Grindstone | older | $19.99 | 244 93% | 7.3k | $146k (exactly $146,327) | Capybara Games |
| | Cannibal Cuisine | older | $12.99 | 162 85% | 4.9k | $63k (exactly $63,131) | Rocket Vulture |
| | DEADCRAFT | older | $14.99 | 126 68% | 3.8k | $57k (exactly $56,662) | Marvelous Inc. |
| | RFVR | · EA older | $29.99 | 49 81% | 1.5k | $44k (exactly $44,085) | OMFGames |
| | Lorne | · EA | $14.99 | 17 88% | 510 | $7.6k (exactly $7,645) | Lorne Studios |
| | Chop Shop | $17.99 | 8 100% | 240 | $4.3k (exactly $4,318) | Hermit Gamesmiths | |
| | Surviving Skeleton Island | $9.99 | 14 64% | 420 | $4.2k (exactly $4,196) | Bert Games | |
| | Dough or Die | · EA | $7.99 | 16 100% | 480 | $3.8k (exactly $3,835) | Soundbyte Interactive |
| | HANGRY™ | · EA | $14.99 | 4 25% | 120 | $1.8k (exactly $1,799) | Game Pill |
| | OneShot Challenge | · EA | $6.99 | 2 100% | 60 | $419 (exactly $419) | Artron |
| | Cakey & Tanaka : CandyLand Adventure | $4.00 | 2 100% | 60 | $240 (exactly $240) | MemangStudio | |
| | Survival Quest Dungeons and the Beasts | $19.99 | 0 0% | 0 | $0 (exactly $0) | David Lewis Bell |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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