Games › City Builder › City Builder + Score Attack
Should I ship a Score Attack City Builder?
City Builder + Score Attack
Only 14 developers shipped a Score Attack City Builder in the last 2 years, too few for firm odds: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.; the top game by est. revenue, Monsters are Coming!, made about est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 16 more are announced.
Verdict: poor odds, for a 6 / 10 build.
The middle developer here made $1.5k, ×2.4 the market's $630 for a 6 / 10 build, and 3 in 10 made under $240; 1 in 20 cleared $730k, ×1167 the market median. Revenue is down 100% on the market; 16 games are announced against 10 developers who shipped in the last year.
| Bottom 30% | $239 (exactly $239) |
|---|---|
| Median | $1.5k (exactly $1,497) |
| Top 25% | $89k (exactly $88,591) |
| Top 5% | $733k (exactly $733,045) |
| Developers, 2 yr | 14 |
| Released games | 29 |
| Announced | 16 |
| Effort | 6 / 10 |
| AI-buildability | Medium |
| Typical price | $4.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 100% on the market, supply 150% more developers than the period before.
Free games: 3%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is medium: the lowest rating among its tags.
- City Builder
- effort 6 / 10 · medium · effort 6 sits in the medium band
- Score Attack
- effort 3 / 10 · high · effort 3 sits in the high band
What it takes
- Effort
- 6 / 10 · full 3D single-player, physics sims, content-heavy RPG
- Systems
- City Builder, Score Attack
- Price point
- $4.99 typical
Why players buy here
The top 10 games average 84% positive over 4,572 reviews.
What kills games here
3 in 10 developers made under $240. 16 games are announced against 10 developers who shipped in the last year.
Adjacent niches
City Builder with a different second tag, ranked by verdict then median.
- + Visual NovelStrong odds
- + LogicFair
- + IncrementalFair
- + Hidden ObjectFair
- + ArcadeFair
- + RacingLong shot
- + RomePoor odds
- + Real-Time with PausePoor odds
- + HorrorPoor odds
- + Alternate HistoryPoor odds
- + Online Co-OpPoor odds
- + DiplomacyPoor odds
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | ISLANDERS | older | $4.99 | 16,104 94% | 483k | $2.4M (exactly $2,410,769) | Coatsink, GrizzlyGames, Stage Clear Stu… (Coatsink, GrizzlyGames, Stage Clear Studios) |
| | Monsters are Coming! | $8.99 | 2,718 79% | 82k | $733k (exactly $733,045) | Ludogram | |
| | ISLANDERS: New Shores | $9.99 | 1,230 96% | 37k | $369k (exactly $368,631) | The Station | |
| | GRIDROAD | $9.99 | 385 82% | 12k | $115k (exactly $115,384) | RAJACORP | |
| | Check Inn | $14.99 | 197 84% | 5.9k | $89k (exactly $88,591) | KishMish Games | |
| | Planetiles | older | $9.99 | 72 77% | 2.2k | $22k (exactly $21,578) | MythicOwl |
| | Railroad Ink Challenge | older | $7.99 | 88 82% | 2.6k | $21k (exactly $21,094) | Horrible Guild |
| | Shanshui Haven | older | $7.99 | 49 97% | 1.5k | $12k (exactly $11,745) | LeeT Game |
| | hexurb | older | $4.99 | 57 73% | 1.7k | $8.5k (exactly $8,533) | byMixNez |
| | Match Village | older | $3.99 | 51 84% | 1.5k | $6.1k (exactly $6,105) | Rising Moon Games |
| | AstroScaper | $9.99 | 14 100% | 420 | $4.2k (exactly $4,196) | Fun Fortress | |
| | Orbiteers | $4.99 | 11 100% | 330 | $1.6k (exactly $1,647) | Northborne Studios | |
| | Cosmotiles | $4.99 | 10 100% | 300 | $1.5k (exactly $1,497) | Meru Patel | |
| | My Tiny Landscape | $4.99 | 4 100% | 120 | $599 (exactly $599) | Radiant Sloth | |
| | Weeks Till Winter | $7.99 | 1 100% | 30 | $240 (exactly $240) | Subnuminal, LLC | |
| | Bubblecore: Survivors | $3.99 | 2 100% | 60 | $239 (exactly $239) | King Suslik Games |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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