Games › City Builder › City Builder + Real-Time
Should I ship a Real-Time City Builder?
City Builder + Real-Time
Only 9 developers shipped a Real-Time City Builder in the last 2 years, too few for firm odds: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.; the top game by est. revenue, Endzone 2, made about est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 18 more are announced, ×6.0 for every developer who shipped in the last year.
Verdict: dead, for a 6 / 10 build.
Only 3 developers shipped this in the last year, under the 5 a verdict needs; over 2 years the middle one made $230k against a market of $630. 18 games are announced.
not enough cohorts to draw
| Bottom 30% | $62k (exactly $62,338) |
|---|---|
| Median | $231k (exactly $230,702) |
| Top 25% | $288k (exactly $287,856) |
| Top 5% | $804k (exactly $804,332) |
| Developers, 2 yr | 9 |
| Released games | 47 |
| Announced | 18 |
| Effort | 6 / 10 |
| AI-buildability | Medium |
| Typical price | $17.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 45% on the market, supply 50% fewer developers than the period before.
Free games: 9%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is medium: the lowest rating among its tags.
- City Builder
- effort 6 / 10 · medium · effort 6 sits in the medium band
- Real-Time
- effort 6 / 10 · medium · effort 6 sits in the medium band
What it takes
- Effort
- 6 / 10 · full 3D single-player, physics sims, content-heavy RPG
- Systems
- City Builder, Real-Time
- Price point
- $17.99 typical
Why players buy here
Fewer than 10 games in the last 2 years; sentiment and price figures use the all window.
The top 25% priced at $34.99 or above; the middle game at $17.99.
The top 10 games average 91% positive over 326,330 reviews.
What kills games here
3 in 10 developers made under $63k. 2 in 10 of the 6 games released 1 to 2 years ago have fewer than 100 reviews. 18 games are announced against 3 developers who shipped in the last year, ×6.0 per shipper.
Adjacent niches
City Builder with a different second tag, ranked by verdict then median.
- + Visual NovelStrong odds
- + LogicFair
- + IncrementalFair
- + Hidden ObjectFair
- + ArcadeFair
- + RacingLong shot
- + RomePoor odds
- + Real-Time with PausePoor odds
- + HorrorPoor odds
- + Alternate HistoryPoor odds
- + Online Co-OpPoor odds
- + DiplomacyPoor odds
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Age of Empires II: Definitive Edition | older | $34.99 | 158,931 94% | 4.8M | $167M (exactly $166,829,871) | World's Edge, Forgotten Empires, Captur… (World's Edge, Forgotten Empires, CaptureAge, Tantalus Media, Wicked Witch, Feral Interactive) |
| | Age of Empires II (Retired) | older | $19.99 | 84,818 95% | 2.5M | $51M (exactly $50,865,355) | Skybox Labs, Hidden Path Entertainment,… (Skybox Labs, Hidden Path Entertainment, Ensemble Studios, Forgotten Empires) |
| | Age of Empires: Definitive Edition | older | $19.99 | 14,315 84% | 429k | $8.6M (exactly $8,584,706) | World's Edge, Forgotten Empires, Tantal… (World's Edge, Forgotten Empires, Tantalus) |
| | Rise of Nations: Extended Edition | older | $19.99 | 13,358 94% | 401k | $8.0M (exactly $8,010,793) | SkyBox Labs, Big Huge Games |
| | Anno 2070™ | older | $19.99 | 11,571 59% | 347k | $6.9M (exactly $6,939,129) | Blue Byte, Related Designs |
| | Railway Empire | older | $29.99 | 7,219 82% | 217k | $6.5M (exactly $6,494,934) | Gaming Minds Studios |
| | Endzone - A World Apart | older | $24.99 | 8,311 76% | 249k | $6.2M (exactly $6,230,757) | Gentlymad Studios |
| | Ancestors Legacy | older | $34.99 | 5,794 80% | 174k | $6.1M (exactly $6,081,962) | Destructive Creations |
| | Stronghold: Warlords | older | $39.99 | 4,449 65% | 133k | $5.3M (exactly $5,337,465) | Firefly Studios |
| | Stronghold Crusader HD (2012) | older | $9.99 | 17,564 97% | 527k | $5.3M (exactly $5,263,931) | Firefly Studios |
| | Endzone 2 | $29.99 | 894 65% | 27k | $804k (exactly $804,332) | Gentlymad Studios | |
| | Builders of Greece | $19.99 | 537 54% | 16k | $322k (exactly $322,039) | BLUM Entertainment, Strategy Labs | |
| | Castle Craft | $19.99 | 480 82% | 14k | $288k (exactly $287,856) | Twin Earth | |
| | Builders of Egypt | $19.99 | 461 31% | 14k | $276k (exactly $276,462) | Strategy Labs | |
| | Mini Settlers | $12.99 | 592 85% | 18k | $231k (exactly $230,702) | Knight Owl Games | |
| | Outside the Blocks | $14.99 | 192 87% | 5.8k | $86k (exactly $86,342) | Michał Kubas | |
| | Final Outpost: Definitive Edition | $9.99 | 208 76% | 6.2k | $62k (exactly $62,338) | Exabyte Games | |
| | Genesis of a Small God | $17.99 | 61 80% | 1.8k | $33k (exactly $32,922) | Pierre Nury | |
| | TFC2: The Fertile Crescent 2 - Collapse of The Bronze Age | · EA | $17.99 | 33 81% | 990 | $18k (exactly $17,810) | Wield Interactive |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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