Do I ship it?

GamesManagementManagement + Auto Battler

Specimen · observed

Should I ship an Auto Battler Management game?

Management + Auto Battler

Of 171 developers who shipped an Auto Battler Management game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 271 more are announced, ×2.2 for every developer who shipped in the last year.

Verdict: poor odds, for a 5 / 10 build.

The middle developer here made $3.4k, ×5.5 the market's $630 for a 5 / 10 build, and 3 in 10 made under $750; 1 in 20 cleared $240k, ×395 the market median. Revenue is up 65% on the market; 271 games are announced against 122 developers who shipped in the last year.

Deciding numbers: median 5.5 times the market baseline, revenue up 65% on the market, 271 announced, ×2.2 per developer who shipped in the last year.
Nobody has said they are building this yet.
Management + Auto Battler
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 171
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $11k → $599 → $19k → $1.5k → $4.2k → $4.5k → $4.5k (still earning) → $1.7k (still earning)
The last cohort is still earning.
Outcomes for Management + Auto Battler: Plate 1 · outcomes, 2 yr, n = 171
Bottom 30% $748 (exactly $748)
Median $3.4k (exactly $3,443)
Top 25% $20k (exactly $19,780)
Top 5% $248k (exactly $248,239)
Developers, 2 yr 171
Released games 307
Announced 271
Effort 5 / 10
AI-buildability Medium
Typical price $6.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 65% on the market, supply 145% more developers than the period before.

Free games: 14%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is medium: the lowest rating among its tags.

Management
effort 5 / 10 · medium · effort 5 sits in the medium band
Auto Battler
effort 3 / 10 · high · effort 3 sits in the high band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
5 / 10 · real systems or entry 3D
Systems
Management, Auto Battler; 4 in 10 of the top 25% also carry Strategy, Simulation, Roguelike
Price point
$6.99 typical · top 25% priced $14.99 or above
Art
4 in 10 of the top 25% ship with 2D, Pixel Graphics
Plate 4 · demand

Why players buy here

The top 25% priced at $14.99 or above; the middle game at $6.99.

The top 10 games average 81% positive over 11,889 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $750, median $3.4k, 1 in 4 over $19k, 1 in 20 over $240k.

3 in 10 developers made under $750. 7 in 10 of the 55 games released 1 to 2 years ago have fewer than 100 reviews. 271 games are announced against 122 developers who shipped in the last year, ×2.2 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Management with a different second tag, ranked by verdict then median.

  1. + RomeFair21 devs · median $64k · 23 announced
  2. + Job SimulatorFair195 devs · median $17k · 225 announced
  3. + WesternFair18 devs · median $13k · 22 announced
  4. + Artificial IntelligenceFair114 devs · median $12k · 154 announced
  5. + JRPGFair37 devs · median $9.4k · 35 announced
  6. + MinigamesFair22 devs · median $7.4k · 15 announced
  7. + RhythmFair19 devs · median $5.9k · 24 announced
  8. + UnderwaterFair37 devs · median $5.0k · 54 announced
  9. + CollectathonFair182 devs · median $3.5k · 230 announced
  10. + DwarvesFair13 devs · median $3.2k · 18 announced
  11. + 3D FighterFair11 devs · median $3.1k · 15 announced
  12. + IncrementalFair611 devs · median $1.9k · 893 announced

All 214 pairs on the Management page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Luck be a Landlord older $9.99 10,213 93% 306k $3.1M (exactly $3,060,836) TrampolineTales
Esports Godfather older $19.99 4,319 90% 130k $2.6M (exactly $2,590,104) Asteroid Game Studio
Dragon Cliff older $9.99 7,679 88% 230k $2.3M (exactly $2,301,396) Meta Interaction
Gladiator Guild Manager older $14.99 3,808 80% 114k $1.7M (exactly $1,712,458) Entertainment Forge
Teamfight Manager older $9.99 5,663 86% 170k $1.7M (exactly $1,697,201) Team Samoyed
The Last Flame $19.99 2,744 85% 82k $1.6M (exactly $1,645,577) Hotloop
Teamfight Manager 2 · EA $19.99 2,251 60% 68k $1.3M (exactly $1,349,925) Team Samoyed
Godhood older $26.99 970 70% 29k $785k (exactly $785,409) Abbey Games
Cat God Ranch older $9.99 1,831 92% 55k $549k (exactly $548,751) CrazyPotato Studio
Knightica $14.99 1,136 74% 34k $511k (exactly $510,859) Mad Mango Games
Eslabong · EA $14.99 1,077 95% 32k $484k (exactly $484,327) shirowita
Ludus Magnatus: Gladiator Manager Simulator · EA $24.99 612 81% 18k $459k (exactly $458,816) Contec Games
Buggos 2 $19.99 692 83% 21k $415k (exactly $414,992) Intrepid Marmot
Rogue Voltage $15.99 593 92% 18k $284k (exactly $284,462) Horizont Computergrafik
Loot Loop $4.99 1,701 93% 51k $255k (exactly $254,640) BitBrew
Never Second in Rome $12.99 637 81% 19k $248k (exactly $248,239) Alessandro Roberti
Turnbound $14.99 446 78% 13k $201k (exactly $200,566) 1TK

Estimates: copies = reviews × 30, gross = copies × list price.