Games › Hack and Slash › Hack and Slash + Auto Battler
Should I ship an Auto Battler Hack and Slash game?
Hack and Slash + Auto Battler
Of 37 developers who shipped an Auto Battler Hack and Slash game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 50 more are announced.
Verdict: poor odds, for a 5 / 10 build.
The middle developer here made $2.0k, ×3.2 the market's $630 for a 5 / 10 build, and 3 in 10 made under $990; 1 in 20 cleared $340k, ×554 the market median. Revenue is down 45% on the market; 50 games are announced against 31 developers who shipped in the last year.
| Bottom 30% | $987 (exactly $987) |
|---|---|
| Median | $2.0k (exactly $2,035) |
| Top 25% | $7.5k (exactly $7,485) |
| Top 5% | $348k (exactly $347,652) |
| Developers, 2 yr | 37 |
| Released games | 74 |
| Announced | 50 |
| Effort | 5 / 10 |
| AI-buildability | Medium |
| Typical price | $5.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 45% on the market, supply 345% more developers than the period before.
Free games: 27%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is medium: the lowest rating among its tags.
- Hack and Slash
- effort 5 / 10 · medium · effort 5 sits in the medium band
- Auto Battler
- effort 3 / 10 · high · effort 3 sits in the high band
What it takes
- Effort
- 5 / 10 · real systems or entry 3D
- Systems
- Hack and Slash, Auto Battler; 6 in 10 of the top 25% also carry RPG, Action, Idler
- Price point
- $5.99 typical · top 25% priced $9.99 or above
- Art
- 5 in 10 of the top 25% ship with Atmospheric
Why players buy here
The top 25% priced at $9.99 or above; the middle game at $5.99.
The top 10 games average 78% positive over 5,138 reviews.
What kills games here
3 in 10 developers made under $990. 6 in 10 of the 11 games released 1 to 2 years ago have fewer than 100 reviews. 50 games are announced against 31 developers who shipped in the last year.
Adjacent niches
Hack and Slash with a different second tag, ranked by verdict then median.
- + Turn-BasedStrong odds
- + Turn-Based CombatStrong odds
- + VampiresFair
- + ModernFair
- + IdlerFair
- + IncrementalFair
- + RomancePoor odds
- + Visual NovelPoor odds
- + Character Action GamePoor odds
- + DestructionPoor odds
- + LGBTQ+Poor odds
- + AutomationPoor odds
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Dragon Cliff | older | $9.99 | 7,679 88% | 230k | $2.3M (exactly $2,301,396) | Meta Interaction |
| | Skull Horde | $12.99 | 1,083 81% | 32k | $422k (exactly $422,045) | 8BitSkull | |
| | Path of Idle: Old Gods Rising | $9.99 | 1,160 77% | 35k | $348k (exactly $347,652) | Small Mill, Small Mill | |
| | Zad Archery | $6.99 | 803 73% | 24k | $168k (exactly $168,389) | Samharia Studios | |
| | Bones and Coins | $7.99 | 638 72% | 19k | $153k (exactly $152,929) | Troyd Games | |
| | Journey to Incrementalia | $4.99 | 894 86% | 27k | $134k (exactly $133,832) | Adam Travers | |
| | Dragon Ruins II | $9.99 | 209 87% | 6.3k | $63k (exactly $62,637) | Graverobber Foundation | |
| | Dragon Ruins | older | $4.99 | 365 90% | 11k | $55k (exactly $54,640) | Graverobber Foundation |
| | Lords and Legions | · EA | $18.99 | 59 74% | 1.8k | $34k (exactly $33,612) | Warborne Studios |
| | ELbab | · EA | $6.99 | 134 81% | 4.0k | $28k (exactly $28,100) | makz |
| | Desktop Nard: Dice Idle | $4.99 | 116 67% | 3.5k | $17k (exactly $17,365) | Samharia Studios | |
| | Everfall 2: Idle Dungeon RPG | $9.99 | 42 76% | 1.3k | $13k (exactly $12,587) | GameDevJoey |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
Your address goes to Buttondown, which sends the letter, and nowhere else. Every issue has an unsubscribe link. No tracking beyond the open count Buttondown keeps.