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Should I ship a 4 Player Local Hack and Slash game?
Hack and Slash + 4 Player Local
Of 23 developers who shipped a 4 Player Local Hack and Slash game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 47 more are announced, ×4.3 for every developer who shipped in the last year.
Verdict: poor odds, for a 5 / 10 build.
The middle developer here made $3.6k, ×5.7 the market's $630 for a 5 / 10 build, and 3 in 10 made under $840; 1 in 20 cleared $47k, ×76 the market median. Revenue is down 30% on the market; 47 games are announced against 11 developers who shipped in the last year.
| Bottom 30% | $839 (exactly $839) |
|---|---|
| Median | $3.6k (exactly $3,596) |
| Top 25% | $9.0k (exactly $8,996) |
| Top 5% | $48k (exactly $47,668) |
| Developers, 2 yr | 23 |
| Released games | 84 |
| Announced | 47 |
| Effort | 5 / 10 |
| AI-buildability | Medium |
| Typical price | $9.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 30% on the market, supply 10% fewer developers than the period before.
Free games: 15%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is medium: the lowest rating among its tags.
- Hack and Slash
- effort 5 / 10 · medium · effort 5 sits in the medium band
- 4 Player Local
- effort 4 / 10 · medium · effort 4 sits in the medium band
What it takes
- Effort
- 5 / 10 · real systems or entry 3D
- Systems
- Hack and Slash, 4 Player Local; 8 in 10 of the top 25% also carry Action, Local Co-Op, Local Multiplayer
- Price point
- $9.99 typical · top 25% priced $14.99 or above
- Art
- 4 in 10 of the top 25% ship with Pixel Graphics, 2D, 3D
Why players buy here
The top 25% priced at $14.99 or above; the middle game at $9.99.
The top 10 games average 80% positive over 964 reviews.
What kills games here
3 in 10 developers made under $840. 9 in 10 of the 12 games released 1 to 2 years ago have fewer than 100 reviews. 47 games are announced against 11 developers who shipped in the last year, ×4.3 per shipper.
Adjacent niches
Hack and Slash with a different second tag, ranked by verdict then median.
- + Turn-BasedStrong odds
- + Turn-Based CombatStrong odds
- + VampiresFair
- + ModernFair
- + IdlerFair
- + IncrementalFair
- + RomancePoor odds
- + Visual NovelPoor odds
- + Character Action GamePoor odds
- + DestructionPoor odds
- + LGBTQ+Poor odds
- + AutomationPoor odds
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Castle Crashers® | older | $14.99 | 109,654 96% | 3.3M | $49M (exactly $49,311,404) | The Behemoth |
| | HELLDIVERS™ Dive Harder Edition | older | $19.99 | 25,663 90% | 770k | $15M (exactly $15,390,101) | Arrowhead Game Studios |
| | Lost Castle / 失落城堡 | older | $9.99 | 18,417 87% | 553k | $5.5M (exactly $5,519,575) | Hunter Studio |
| | Gauntlet™ Slayer Edition | older | $19.99 | 6,690 81% | 201k | $4.0M (exactly $4,011,993) | Arrowhead Game Studios |
| | Chronicon | older | $13.99 | 8,822 94% | 265k | $3.7M (exactly $3,702,593) | Subworld |
| | Phantom Breaker: Battle Grounds Classic | older | $14.99 | 2,556 83% | 77k | $1.1M (exactly $1,149,433) | MAGES. Inc. |
| | Hammerwatch | older | $9.99 | 3,668 88% | 110k | $1.1M (exactly $1,099,300) | Crackshell |
| | Dungeons of Sundaria | older | $9.99 | 3,061 74% | 92k | $917k (exactly $917,382) | Industry Games |
| | FORCED: Slightly Better Edition | older | $14.99 | 1,778 74% | 53k | $800k (exactly $799,567) | BetaDwarf |
| | Charlie Murder | older | $9.99 | 2,618 96% | 79k | $785k (exactly $784,615) | Ska Studios |
| | DuneCrawl | $19.99 | 568 74% | 17k | $341k (exactly $340,630) | Alientrap | |
| | INTO EVIL | · EA | $14.99 | 106 92% | 3.2k | $48k (exactly $47,668) | Mind's Eye Games |
| | Wendigo Blue | · EA | $9.99 | 146 90% | 4.4k | $44k (exactly $43,756) | EndlessFluff |
| | Cursed Blood | · EA | $14.99 | 37 75% | 1.1k | $17k (exactly $16,639) | David Marquardt Studios |
| | Buccaneers Shipshape | $12.99 | 31 87% | 930 | $12k (exactly $12,081) | Merso Entertainment | |
| | Otherlights | · EA | $19.99 | 15 100% | 450 | $9.0k (exactly $8,996) | Soleil Artificiel |
| | Skulltide | $12.99 | 18 66% | 540 | $7.0k (exactly $7,015) | The Planar Danse | |
| | Yarn Guardians | $14.99 | 14 100% | 420 | $6.3k (exactly $6,296) | pentapaw studios | |
| | Brigands | $9.99 | 15 73% | 450 | $4.5k (exactly $4,496) | Simon Rinfret, Azooloom | |
| | Jumalien | $9.99 | 14 100% | 420 | $4.2k (exactly $4,196) | Kevin Pedatte |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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