Games › Mechanics › Incremental
Should I ship an Incremental game?
Incremental
Of 2,358 developers who shipped an Incremental game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 2,947 more are announced.
Verdict: fair, for a 1 / 10 build.
The middle developer here made $750, ×6.3 the market's $120 for a 1 / 10 build, with 3 in 10 under $180. Revenue is up 130% on the market; 2,947 games are announced against 1,657 developers who shipped in the last year.
| Bottom 30% | $179 (exactly $179) |
|---|---|
| Median | $748 (exactly $748) |
| Top 25% | $5.0k (exactly $5,027) |
| Top 5% | $111k (exactly $111,351) |
| Developers, 2 yr | 2,358 |
| Released games | 6,115 |
| Announced | 2,947 |
| Effort | 1 / 10 |
| AI-buildability | High |
| Typical price | $3.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 130% on the market, supply 110% more developers than the period before.
Free games: 16%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is high: the lowest rating among its tags.
- Incremental
- effort 1 / 10 · high · formulas and upgrade tables
What it takes
- Effort
- 1 / 10 · text and UI only
- Systems
- Incremental
- Price point
- $3.99 typical · top 25% priced $8.99 or above
Why players buy here
The top 25% priced at $8.99 or above; the middle game at $3.99.
The top 10 games average 94% positive over 80,701 reviews.
What kills games here
3 in 10 developers made under $180. 9 in 10 of the 1,199 games released 1 to 2 years ago have fewer than 100 reviews. 2,947 games are announced against 1,657 developers who shipped in the last year.
All pairs with Incremental
- Incremental + Science Dead $359
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Cookie Clicker | older | $4.99 | 87,916 96% | 2.6M | $13M (exactly $13,161,025) | Orteil, DashNet |
| | Book of Demons | older | $24.99 | 8,010 91% | 240k | $6.0M (exactly $6,005,097) | Thing Trunk |
| | Touhou Mystia's Izakaya | older | $5.99 | 29,517 98% | 886k | $5.3M (exactly $5,304,205) | 二色幽紫蝶, Re零同人社 |
| | Summer Clover | older | $17.99 | 9,062 97% | 272k | $4.9M (exactly $4,890,761) | Connection |
| | Scritchy Scratchy | $6.99 | 15,245 94% | 457k | $3.2M (exactly $3,196,876) | Lunch Money Games | |
| | Shelldiver | $4.99 | 16,806 98% | 504k | $2.5M (exactly $2,515,858) | Gagonfe | |
| | Moncage | older | $14.99 | 5,127 92% | 154k | $2.3M (exactly $2,305,612) | Optillusion |
| | Dragon Cliff | older | $9.99 | 7,679 88% | 230k | $2.3M (exactly $2,301,396) | Meta Interaction |
| | Startup Company | older | $12.99 | 5,853 81% | 176k | $2.3M (exactly $2,280,914) | Hovgaard Games |
| | Bills Must Be Paid | $6.99 | 9,928 96% | 298k | $2.1M (exactly $2,081,902) | Rike Games | |
| | Berry Bury Berry | $7.99 | 8,619 98% | 259k | $2.1M (exactly $2,065,974) | Get(Color) Games | |
| | Cyber Manhunt 2: New World - The Hacking Simulator | $12.99 | 5,191 92% | 156k | $2.0M (exactly $2,022,933) | Aluba Van+ | |
| | BitCraft Online | · EA | $15.99 | 3,334 72% | 100k | $1.6M (exactly $1,599,320) | Clockwork Laboratories, Inc. |
| | Love Curse: Find Your Soulmate | $14.00 | 3,275 95% | 98k | $1.4M (exactly $1,375,500) | Xso | |
| | How Many Dudes? | $14.99 | 2,948 89% | 88k | $1.3M (exactly $1,325,716) | Butterscotch Shenanigans | |
| | Tiny Pasture | $5.99 | 7,055 92% | 212k | $1.3M (exactly $1,267,784) | CaveLiquid | |
| | Keep on Mining! | $4.99 | 8,300 93% | 249k | $1.2M (exactly $1,242,510) | EagleEye Games |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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