Do I ship it?

GamesResource ManagementResource Management + Turn-Based Combat

Specimen · observed

Should I ship a Turn-Based Combat Resource Management game?

Resource Management + Turn-Based Combat

Of 108 developers who shipped a Turn-Based Combat Resource Management game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 249 more are announced, ×3.2 for every developer who shipped in the last year.

Verdict: poor odds, for a 4 / 10 build.

The middle developer here made $1.9k, ×4.1 the market's $480 for a 4 / 10 build, and 3 in 10 made under $390; 1 in 20 cleared $170k, ×365 the market median. Revenue is down 60% on the market; 249 games are announced against 77 developers who shipped in the last year.

Deciding numbers: median 4.1 times the market baseline, revenue down 60% on the market, 249 announced, ×3.2 per developer who shipped in the last year.
Nobody has said they are building this yet.
Resource Management + Turn-Based Combat
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 108
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $19k → $14k → $5.1k → $1.8k → $13k → $2.1k → $1.7k (still earning) → $450 (still earning)
The last cohort is still earning.
Outcomes for Resource Management + Turn-Based Combat: Plate 1 · outcomes, 2 yr, n = 108
Bottom 30% $390 (exactly $390)
Median $1.9k (exactly $1,946)
Top 25% $16k (exactly $15,592)
Top 5% $174k (exactly $173,590)
Developers, 2 yr 108
Released games 228
Announced 249
Effort 4 / 10
AI-buildability Medium
Typical price $8.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 60% on the market, supply 150% more developers than the period before.

Free games: 12%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is medium: the lowest rating among its tags.

Resource Management
effort 4 / 10 · medium · effort 4 sits in the medium band
Turn-Based Combat
effort 4 / 10 · medium · effort 4 sits in the medium band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
4 / 10 · mid 2D, writing-heavy, or simple 3D
Systems
Resource Management, Turn-Based Combat; 5 in 10 of the top 25% also carry Strategy, Turn-Based Strategy, RPG
Price point
$8.99 typical · top 25% priced $14.99 or above
Art
6 in 10 of the top 25% ship with 2D
Plate 4 · demand

Why players buy here

The top 25% priced at $14.99 or above; the middle game at $8.99.

The top 10 games average 79% positive over 6,063 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $390, median $1.9k, 1 in 4 over $15k, 1 in 20 over $170k.

3 in 10 developers made under $390. 7 in 10 of the 35 games released 1 to 2 years ago have fewer than 100 reviews. 249 games are announced against 77 developers who shipped in the last year, ×3.2 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Resource Management with a different second tag, ranked by verdict then median.

  1. + Artificial IntelligenceFair102 devs · median $11k · 131 announced
  2. + DwarvesFair15 devs · median $11k · 24 announced
  3. + WesternFair19 devs · median $7.0k · 26 announced
  4. + SnowFair24 devs · median $3.8k · 36 announced
  5. + JRPGFair36 devs · median $2.7k · 27 announced
  6. + UnderwaterFair51 devs · median $2.3k · 74 announced
  7. + CollectathonFair167 devs · median $1.9k · 222 announced
  8. + IncrementalFair630 devs · median $1.8k · 1,025 announced
  9. + IdlerFair656 devs · median $1.6k · 979 announced
  10. + ArcadeFair322 devs · median $1.5k · 495 announced
  11. + HorsesFair11 devs · median $1.2k · 18 announced
  12. + Quick-Time EventsFair46 devs · median $719 · 55 announced

All 214 pairs on the Resource Management page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Football, Tactics & Glory older $24.99 3,998 87% 120k $3.0M (exactly $2,997,301) Creoteam
Port Royale 4 older $39.99 1,405 56% 42k $1.7M (exactly $1,685,578) Gaming Minds
Fantasy General II older $39.99 1,034 82% 31k $1.2M (exactly $1,240,490) Owned by Gravity
Dead In Vinland older $27.80 1,175 78% 35k $980k (exactly $979,950) Ishtar Games
Warriors of the Nile older $12.99 2,412 79% 72k $940k (exactly $939,956) Stove Studio
VenusBlood FRONTIER International older $39.99 761 93% 23k $913k (exactly $912,972) Ninetail, Dualtail
Field of Glory: Empires older $39.99 734 81% 22k $881k (exactly $880,580) Ageod
The Heroic Legend of Eagarlnia older $12.99 1,523 85% 46k $594k (exactly $593,513) HongShou Studio
Ozymandias: Bronze Age Empire Sim older $14.99 1,306 89% 39k $587k (exactly $587,308) The Secret Games Company
Shiren the Wanderer: The Mystery Dungeon of Serpentcoil Island $39.99 470 85% 14k $564k (exactly $563,859) Spike Chunsoft Co., Ltd.
Wretch: Divine Ascent $14.99 975 75% 29k $438k (exactly $438,458) Ogopogo
Card Cultivation $14.99 694 70% 21k $312k (exactly $312,092) DarkIndex
NO-SKIN $6.99 1,227 95% 37k $257k (exactly $257,302) NoEye-Soft
Gods of Sand $9.99 720 86% 22k $216k (exactly $215,784) Achenar Studios
无休仙途 $5.99 966 72% 29k $174k (exactly $173,590) GOCORE
Veterum $19.99 204 85% 6.1k $122k (exactly $122,339) Crasleen Games
Dragon Quest Heroes: Torneko's Mystery Dungeon -Classic HD- $24.99 160 49% 4.8k $120k (exactly $119,952) Square Enix
The Eastern Sacrifice $9.99 356 55% 11k $107k (exactly $106,693) 五条虾仁(5 shrimps)
TK Punk Gold $11.99 291 87% 8.7k $105k (exactly $104,673) 桑尼游戏(Sunny Game)

Estimates: copies = reviews × 30, gross = copies × list price.