Do I ship it?

GamesResource ManagementResource Management + Top-Down Shooter

Specimen · observed

Should I ship a Top-Down Shooter Resource Management game?

Resource Management + Top-Down Shooter

Of 33 developers who shipped a Top-Down Shooter Resource Management game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 105 more are announced, ×4.8 for every developer who shipped in the last year.

Verdict: dead, for a 4 / 10 build.

The middle developer here made $240 in the last 2 years and $240 over 4, against a market of $480 for a 4 / 10 build. 22 developers shipped in the last year and 105 games are announced.

Deciding numbers: median 0.5 times the market baseline, revenue up 260% on the market, 105 announced, ×4.8 per developer who shipped in the last year.
Nobody has said they are building this yet.
Resource Management + Top-Down Shooter
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 33
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $148 → $238 → $0 → $3.9k → $300 → $239 → $3.6k (still earning) → $0 (still earning)
The last cohort is still earning.
Outcomes for Resource Management + Top-Down Shooter: Plate 1 · outcomes, 2 yr, n = 33
Bottom 30% $0 (exactly $0)
Median $239 (exactly $239)
Top 25% $3.9k (exactly $3,897)
Top 5% $114k (exactly $114,485)
Developers, 2 yr 33
Released games 77
Announced 105
Effort 4 / 10
AI-buildability Medium
Typical price $6.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 260% on the market, supply 100% more developers than the period before.

Free games: 9%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is medium: the lowest rating among its tags.

Resource Management
effort 4 / 10 · medium · effort 4 sits in the medium band
Top-Down Shooter
effort 3 / 10 · high · effort 3 sits in the high band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
4 / 10 · mid 2D, writing-heavy, or simple 3D
Systems
Resource Management, Top-Down Shooter; 4 in 10 of the top 25% also carry Action, Combat, Management
Price point
$6.99 typical · top 25% priced $12.99 or above
Art
3 in 10 of the top 25% ship with Top-Down, 2D, 3D
Plate 4 · demand

Why players buy here

The top 25% priced at $12.99 or above; the middle game at $6.99.

The top 10 games average 82% positive over 1,695 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $50, median $240, 1 in 4 over $3.8k, 1 in 20 over $110k.

3 in 10 developers made under $50. 9 in 10 of the 13 games released 1 to 2 years ago have fewer than 100 reviews. 105 games are announced against 22 developers who shipped in the last year, ×4.8 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Resource Management with a different second tag, ranked by verdict then median.

  1. + Artificial IntelligenceFair102 devs · median $11k · 131 announced
  2. + DwarvesFair15 devs · median $11k · 24 announced
  3. + WesternFair19 devs · median $7.0k · 26 announced
  4. + SnowFair24 devs · median $3.8k · 36 announced
  5. + JRPGFair36 devs · median $2.7k · 27 announced
  6. + UnderwaterFair51 devs · median $2.3k · 74 announced
  7. + CollectathonFair167 devs · median $1.9k · 222 announced
  8. + IncrementalFair630 devs · median $1.8k · 1,025 announced
  9. + IdlerFair656 devs · median $1.6k · 979 announced
  10. + ArcadeFair322 devs · median $1.5k · 495 announced
  11. + HorsesFair11 devs · median $1.2k · 18 announced
  12. + Quick-Time EventsFair46 devs · median $719 · 55 announced

All 214 pairs on the Resource Management page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Ocean Keeper: Dome Survival $9.99 826 77% 25k $248k (exactly $247,552) RetroStyle Games
Keep Her Safe · EA $9.99 382 97% 11k $114k (exactly $114,485) Gugu Studio
Apocalypse Express $9.99 262 81% 7.9k $79k (exactly $78,521) Llamaware Studios
Frontline Crisis older $5.99 348 87% 10k $63k (exactly $62,536) BCQT
Trashed · EA older $9.99 129 41% 3.9k $39k (exactly $38,661) Josh Presseisen
Zombo Buster Advance older $4.99 184 82% 5.5k $28k (exactly $27,545) FIREBEAST
They Don't Sleep older $2.99 215 96% 6.5k $19k (exactly $19,286) Missing Middle Games
Choo Choo Survivor 2 $5.99 41 85% 1.2k $7.4k (exactly $7,368) GTGD
Shoot The Barrels $1.99 103 72% 3.1k $6.1k (exactly $6,149) BATTLE LAB
ZIC: Survival older $4.99 41 65% 1.2k $6.1k (exactly $6,138) Megame LLC
Pact of Steel $14.99 12 83% 360 $5.4k (exactly $5,396) Steel Potato Games LLC
AstroPlanet $3.99 39 64% 1.2k $4.7k (exactly $4,668) VIVA
BATTLERCORE: TEAM BLAZER $14.99 9 66% 270 $4.0k (exactly $4,047) SCARLET-G
Enemy Inside · EA $12.99 10 100% 300 $3.9k (exactly $3,897) Six Ways Games
Wasteland Outpost $10.99 11 100% 330 $3.6k (exactly $3,627) Tarakan Game Studio

Estimates: copies = reviews × 30, gross = copies × list price.