Games › Resource Management › Resource Management + Time Travel
Should I ship a Time-Travel Resource Management game?
Resource Management + Time Travel
Only 16 developers shipped a Time-Travel Resource Management game in the last 2 years, too few for firm odds: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.; the top game by est. revenue, Cronos: The New Dawn, made about est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 14 more are announced.
Verdict: fair, for a 4 / 10 build.
The middle developer here made $600, ×1.3 the market's $480 for a 4 / 10 build, with 3 in 10 under $180. Revenue is up 795% on the market; 14 games are announced against 9 developers who shipped in the last year.
| Bottom 30% | $179 (exactly $179) |
|---|---|
| Median | $600 (exactly $600) |
| Top 25% | $5.9k (exactly $5,940) |
| Top 5% | $14M (exactly $13,953,074) |
| Developers, 2 yr | 16 |
| Released games | 29 |
| Announced | 14 |
| Effort | 4 / 10 |
| AI-buildability | Medium |
| Typical price | $5.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 795% on the market, supply 30% more developers than the period before.
Free games: 24%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is medium: the lowest rating among its tags.
- Resource Management
- effort 4 / 10 · medium · effort 4 sits in the medium band
- Time Travel
- effort 4 / 10 · medium · effort 4 sits in the medium band
What it takes
- Effort
- 4 / 10 · mid 2D, writing-heavy, or simple 3D
- Systems
- Resource Management; 5 in 10 of the top 25% also carry Action, Incremental, Management
- Price point
- $5.99 typical · top 25% priced $59.99 or above
- Art
- 5 in 10 of the top 25% ship with Story Rich
Why players buy here
The top 25% priced at $59.99 or above; the middle game at $5.99.
The top 10 games average 87% positive over 7,922 reviews.
What kills games here
3 in 10 developers made under $180. 9 in 10 of the 8 games released 1 to 2 years ago have fewer than 100 reviews. 14 games are announced against 9 developers who shipped in the last year.
Adjacent niches
Resource Management with a different setting or mood, ranked by verdict then median.
- + Artificial IntelligenceFair
- + DwarvesFair
- + WesternFair
- + SnowFair
- + JRPGFair
- + UnderwaterFair
- + CollectathonFair
- + IncrementalFair
- + IdlerFair
- + ArcadeFair
- + HorsesFair
- + Quick-Time EventsFair
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Cronos: The New Dawn | $59.99 | 7,753 87% | 233k | $14M (exactly $13,953,074) | Bloober Team | |
| | River Town Factory | older | $14.99 | 1,277 88% | 38k | $574k (exactly $574,267) | iFAction Studio |
| | Grand Emprise: Time Travel Survival | older | $19.99 | 807 69% | 24k | $484k (exactly $483,958) | Tbjbu2 |
| | 回到2001买房子 | $19.99 | 48 72% | 1.4k | $29k (exactly $28,786) | 新起点制作组 | |
| | Roads of time | older | $14.99 | 20 80% | 600 | $9.0k (exactly $8,994) | GameOn Production |
| | Tale of Immortal Ring | $4.99 | 51 66% | 1.5k | $7.6k (exactly $7,635) | Solo Gaming | |
| | Loopbound | · EA | $5.50 | 36 72% | 1.1k | $5.9k (exactly $5,940) | Escheria |
| | Code Tycoon | $9.99 | 15 80% | 450 | $4.5k (exactly $4,496) | Mennen Games | |
| | Palladise Island | older | $0.99 | 143 88% | 4.3k | $4.2k (exactly $4,247) | TOTATO |
| | Movierooms - Cinema Management | · EA | $14.99 | 5 80% | 150 | $2.2k (exactly $2,248) | Mad Pumpkins |
| | Idle Time | $4.99 | 6 16% | 180 | $898 (exactly $898) | Woodland Software | |
| | Second Chance at a Billion | $10.00 | 2 50% | 60 | $600 (exactly $600) | ElderYew | |
| | Time and Space Legacy | $9.99 | 2 100% | 60 | $599 (exactly $599) | Maxime Schadkowski | |
| | Star Clicker Odyssey | $4.99 | 4 50% | 120 | $599 (exactly $599) | Colmillo Estelar |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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