Do I ship it?

GamesResource ManagementResource Management + Supernatural

Specimen · observed

Should I ship a Supernatural Resource Management game?

Resource Management + Supernatural

Of 54 developers who shipped a Supernatural Resource Management game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 124 more are announced, ×4.0 for every developer who shipped in the last year.

Verdict: poor odds, for a 4 / 10 build.

The middle developer here made $1.8k, ×3.8 the market's $480 for a 4 / 10 build, and 3 in 10 made under $300; 1 in 20 cleared $150k, ×326 the market median. Revenue is up 290% on the market; 124 games are announced against 31 developers who shipped in the last year.

Deciding numbers: median 3.8 times the market baseline, revenue up 290% on the market, 124 announced, ×4.0 per developer who shipped in the last year.
Nobody has said they are building this yet.
Resource Management + Supernatural
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 54
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $18k → $1.4k → $2.4k → $599 → $9.6k → $4.9k → $2.9k (still earning) → $360 (still earning)
The last cohort is still earning.
Outcomes for Resource Management + Supernatural: Plate 1 · outcomes, 2 yr, n = 54
Bottom 30% $299 (exactly $299)
Median $1.8k (exactly $1,797)
Top 25% $9.3k (exactly $9,348)
Top 5% $155k (exactly $155,030)
Developers, 2 yr 54
Released games 107
Announced 124
Effort 4 / 10
AI-buildability Medium
Typical price $5.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 290% on the market, supply 35% more developers than the period before.

Free games: 12%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is medium: the lowest rating among its tags.

Resource Management
effort 4 / 10 · medium · effort 4 sits in the medium band
Supernatural
effort 4 / 10 · medium · effort 4 sits in the medium band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
4 / 10 · mid 2D, writing-heavy, or simple 3D
Systems
Resource Management; 4 in 10 of the top 25% also carry Adventure, Survival Horror, Management
Price point
$5.99 typical · top 25% priced $12.99 or above
Art
6 in 10 of the top 25% ship with Atmospheric, 3D, First-Person
Plate 4 · demand

Why players buy here

The top 25% priced at $12.99 or above; the middle game at $5.99.

The top 10 games average 85% positive over 3,962 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $300, median $1.8k, 1 in 4 over $9.3k, 1 in 20 over $150k.

3 in 10 developers made under $300. 8 in 10 of the 24 games released 1 to 2 years ago have fewer than 100 reviews. 124 games are announced against 31 developers who shipped in the last year, ×4.0 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Resource Management with a different setting or mood, ranked by verdict then median.

  1. + Artificial IntelligenceFair102 devs · median $11k · 131 announced
  2. + DwarvesFair15 devs · median $11k · 24 announced
  3. + WesternFair19 devs · median $7.0k · 26 announced
  4. + SnowFair24 devs · median $3.8k · 36 announced
  5. + JRPGFair36 devs · median $2.7k · 27 announced
  6. + UnderwaterFair51 devs · median $2.3k · 74 announced
  7. + CollectathonFair167 devs · median $1.9k · 222 announced
  8. + IncrementalFair630 devs · median $1.8k · 1,025 announced
  9. + IdlerFair656 devs · median $1.6k · 979 announced
  10. + ArcadeFair322 devs · median $1.5k · 495 announced
  11. + HorsesFair11 devs · median $1.2k · 18 announced
  12. + Quick-Time EventsFair46 devs · median $719 · 55 announced

All 214 pairs on the Resource Management page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Five Nights at Freddy's older $4.99 53,607 94% 1.6M $8.0M (exactly $8,024,968) Scott Cawthon
Amnesia: The Bunker older $24.99 10,349 93% 310k $7.8M (exactly $7,758,645) Frictional Games
Spellcaster University older $24.99 3,424 83% 103k $2.6M (exactly $2,566,973) Sneaky Yak Studio
Mystwood Manor older $19.99 1,362 85% 41k $817k (exactly $816,791) Faerin Games
Shardpunk older $13.99 739 92% 22k $310k (exactly $310,158) Clockwork Pile
Obsideo · EA older $11.99 797 61% 24k $287k (exactly $286,681) Kyle's Garage
Photomaly $6.99 1,292 89% 39k $271k (exactly $270,932) Revira Interactive
Ghost Master: Resurrection $19.99 374 82% 11k $224k (exactly $224,288) Mechano Story Studio
Wizdom Academy · EA $21.99 235 62% 7.1k $155k (exactly $155,030) Kipwak Studio, Lake On Fire
Edge of Sanity older $19.99 193 67% 5.8k $116k (exactly $115,742) Vixa Games
The Unholy Priest $9.99 370 72% 11k $111k (exactly $110,889) Grejuva
Malys $14.99 172 79% 5.2k $77k (exactly $77,348) Summerfall Studios
Angel Engine $7.99 303 80% 9.1k $73k (exactly $72,629) HMS Studios, Black Lantern Collective
The Deadseat $2.99 618 97% 19k $55k (exactly $55,435) Curious Fox Sox
ANGST: A TALE OF SURVIVAL $7.99 227 86% 6.8k $54k (exactly $54,412) Cherrypick Games
CROWDED. FOLLOWED. $5.99 301 92% 9.0k $54k (exactly $54,090) NIGHT DIAL
Ghost Keeper $12.99 70 75% 2.1k $27k (exactly $27,279) Quest Craft

Estimates: copies = reviews × 30, gross = copies × list price.