Do I ship it?

GamesRacingRacing + Quick-Time Events

Specimen · observed

Should I ship a Quick-Time Events Racing game?

Racing + Quick-Time Events

Of 32 developers who shipped a Quick-Time Events Racing game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 27 more are announced.

Verdict: dead, for a 6 / 10 build.

The middle developer here made $300 in the last 2 years and $240 over 4, against a market of $630 for a 6 / 10 build. 20 developers shipped in the last year and 27 games are announced.

Deciding numbers: median 0.5 times the market baseline, revenue up 30% on the market, 27 announced, ×1.4 per developer who shipped in the last year.
Nobody has said they are building this yet.
Racing + Quick-Time Events
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 32
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $776 → $148 → $479 → $59 → $418 → $479 → $300 (still earning) → $240 (still earning)
The last cohort is still earning.
Outcomes for Racing + Quick-Time Events: Plate 1 · outcomes, 2 yr, n = 32
Bottom 30% $60 (exactly $60)
Median $300 (exactly $300)
Top 25% $1.5k (exactly $1,497)
Top 5% $24k (exactly $23,653)
Developers, 2 yr 32
Released games 102
Announced 27
Effort 6 / 10
AI-buildability Low
Typical price $5.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 30% on the market, supply 65% more developers than the period before.

Free games: 22%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is low: the lowest rating among its tags.

Racing
effort 6 / 10 · low · vehicle handling, track content and opponent AI
Quick-Time Events
effort 4 / 10 · medium · effort 4 sits in the medium band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
6 / 10 · full 3D single-player, physics sims, content-heavy RPG
Systems
Racing, Quick-Time Events; 4 in 10 of the top 25% also carry Action, Adventure, Arcade
Price point
$5.99 typical · top 25% priced $14.99 or above
Art
5 in 10 of the top 25% ship with Funny, Stylized, 3D
Plate 4 · demand

Why players buy here

The top 25% priced at $14.99 or above; the middle game at $5.99.

The top 10 games average 81% positive over 396 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $60, median $300, 1 in 4 over $1.4k, 1 in 20 over $23k.

3 in 10 developers made under $60. 8 in 10 of the 17 games released 1 to 2 years ago have fewer than 100 reviews. 27 games are announced against 20 developers who shipped in the last year.

Plate 6 · same mechanic, other settings

Adjacent niches

Racing with a different second tag, ranked by verdict then median.

  1. + CapitalismStrong odds14 devs · median $8.6k · 7 announced
  2. + ModernFair32 devs · median $3.3k · 34 announced
  3. + TransportationFair39 devs · median $2.3k · 35 announced
  4. + AutomationFair11 devs · median $1.9k · 12 announced
  5. + Grand StrategyFair8 devs · median $1.8k · 7 announced
  6. + Time AttackFair44 devs · median $748 · 42 announced
  7. + Auto BattlerFair11 devs · median $657 · 10 announced
  8. + Time ManipulationFair10 devs · median $599 · 12 announced
  9. + IdlerFair19 devs · median $505 · 13 announced
  10. + Choices MatterFair51 devs · median $449 · 54 announced
  11. + City BuilderLong shot12 devs · median $299 · 9 announced
  12. + Inventory ManagementPoor odds14 devs · median $34k · 37 announced

All 165 pairs on the Racing page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
LocoCycle older $9.99 312 83% 9.4k $94k (exactly $93,506) Twisted Pixel Games
Rally Arcade Classics $19.99 125 79% 3.8k $75k (exactly $74,962) NETK2GAMES
Rocket Assault: Downhill Rush older $7.99 209 92% 6.3k $50k (exactly $50,097) Giovanni Elgert
Whitewater VR: Extreme Kayaking Adventure older $19.99 82 81% 2.5k $49k (exactly $49,175) Adam Horvath
Frog Jump $4.99 158 86% 4.7k $24k (exactly $23,653) SlugShot Games
Dashy Square older $6.99 110 81% 3.3k $23k (exactly $23,067) Kastriot Sulejmani, Logan Gerrol
Classic Racers Elite older $6.99 50 88% 1.5k $10k (exactly $10,485) Vision Reelle
Car Down · EA $5.99 49 79% 1.5k $8.8k (exactly $8,805) Leo Rato Gamer
Dynamic Shooting VR older $9.99 16 93% 480 $4.8k (exactly $4,795) Polyfun Games
Draw the Road older $4.99 32 87% 960 $4.8k (exactly $4,790) ·
Truck Town: Kids and Toddlers Driving Game $14.99 9 77% 270 $4.0k (exactly $4,047) Crater Studios
Super Miaoyin $8.99 7 85% 210 $1.9k (exactly $1,888) Hou Xiaohou
Horse Manager $2.99 19 89% 570 $1.7k (exactly $1,704) André Cerqueira
Car Guys $5.99 9 33% 270 $1.6k (exactly $1,617) Ruben Alcañiz
Who move my key? $4.99 10 100% 300 $1.5k (exactly $1,497) 与众第九艺术
Tick Hop 2 $3.99 7 42% 210 $838 (exactly $838) 小磊又饿又困
RollBot $7.99 3 100% 90 $719 (exactly $719) Tsukoni

Estimates: copies = reviews × 30, gross = copies × list price.