Games › Resource Management › Resource Management + Psychological Horror
Should I ship a Psychological-Horror Resource Management game?
Resource Management + Psychological Horror
Of 114 developers who shipped a Psychological-Horror Resource Management game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 240 more are announced, ×3.1 for every developer who shipped in the last year.
Verdict: poor odds, for a 4 / 10 build.
The middle developer here made $1.8k, ×3.8 the market's $480 for a 4 / 10 build, and 3 in 10 made under $360; 1 in 20 cleared $270k, ×570 the market median. Revenue is up 130% on the market; 240 games are announced against 77 developers who shipped in the last year.
| Bottom 30% | $358 (exactly $358) |
|---|---|
| Median | $1.8k (exactly $1,797) |
| Top 25% | $21k (exactly $21,180) |
| Top 5% | $271k (exactly $270,932) |
| Developers, 2 yr | 114 |
| Released games | 209 |
| Announced | 240 |
| Effort | 4 / 10 |
| AI-buildability | Medium |
| Typical price | $6.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 130% on the market, supply 105% more developers than the period before.
Free games: 11%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is medium: the lowest rating among its tags.
- Resource Management
- effort 4 / 10 · medium · effort 4 sits in the medium band
- Psychological Horror
- effort 3 / 10 · high · effort 3 sits in the high band
What it takes
- Effort
- 4 / 10 · mid 2D, writing-heavy, or simple 3D
- Systems
- Resource Management; 5 in 10 of the top 25% also carry Survival Horror, Simulation, Adventure
- Price point
- $6.99 typical · top 25% priced $14.99 or above
- Art
- 5 in 10 of the top 25% ship with Atmospheric, First-Person, Dark
Why players buy here
The top 25% priced at $14.99 or above; the middle game at $6.99.
The top 10 games average 84% positive over 57,769 reviews.
What kills games here
3 in 10 developers made under $360. 8 in 10 of the 44 games released 1 to 2 years ago have fewer than 100 reviews. 240 games are announced against 77 developers who shipped in the last year, ×3.1 per shipper.
Adjacent niches
Resource Management with a different setting or mood, ranked by verdict then median.
- + Artificial IntelligenceFair
- + DwarvesFair
- + WesternFair
- + SnowFair
- + JRPGFair
- + UnderwaterFair
- + CollectathonFair
- + IncrementalFair
- + IdlerFair
- + ArcadeFair
- + HorsesFair
- + Quick-Time EventsFair
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Resident Evil 4 | older | $39.99 | 186,701 97% | 5.6M | $224M (exactly $223,985,190) | CAPCOM Co., Ltd. |
| | Cities: Skylines II | older | $49.99 | 64,211 57% | 1.9M | $96M (exactly $96,297,237) | Iceflake Studios, Colossal Order |
| | Frostpunk 2 | $44.99 | 20,872 74% | 626k | $28M (exactly $28,170,938) | 11 bit studios | |
| | Five Nights at Freddy's | older | $4.99 | 53,607 94% | 1.6M | $8.0M (exactly $8,024,968) | Scott Cawthon |
| | Amnesia: The Bunker | older | $24.99 | 10,349 93% | 310k | $7.8M (exactly $7,758,645) | Frictional Games |
| | CloverPit | $9.99 | 24,710 90% | 741k | $7.4M (exactly $7,405,587) | Panik Arcade | |
| | Cultist Simulator | older | $19.99 | 10,496 82% | 315k | $6.3M (exactly $6,294,451) | Weather Factory |
| | Five Nights at Freddy's 2 | older | $7.99 | 23,871 93% | 716k | $5.7M (exactly $5,721,879) | Scott Cawthon |
| | Card Survival: Tropical Island | older | $24.99 | 2,962 94% | 89k | $2.2M (exactly $2,220,611) | WinterSpring Games |
| | Kaiju Princess | older | $10.99 | 6,069 95% | 182k | $2.0M (exactly $2,000,949) | PantyParrot |
| | Echoes of the Living | · EA | $24.99 | 1,005 83% | 30k | $753k (exactly $753,448) | MoonGlint Studio |
| | Horripilant | $7.99 | 2,928 92% | 88k | $702k (exactly $701,842) | Alexandre Declos , Pas Game Studio | |
| | Supermarket Chaos | $4.99 | 3,266 92% | 98k | $489k (exactly $488,920) | BunnyHop | |
| | Photomaly | $6.99 | 1,292 89% | 39k | $271k (exactly $270,932) | Revira Interactive | |
| | Iron Blight | $12.49 | 700 93% | 21k | $262k (exactly $262,290) | Ronesans Interactive | |
| | NO-SKIN | $6.99 | 1,227 95% | 37k | $257k (exactly $257,302) | NoEye-Soft | |
| | Backrooms Lost Runners | · EA | $13.99 | 592 75% | 18k | $248k (exactly $248,462) | ShimStudioGames |
| | Goblin Nest | $6.99 | 1,177 93% | 35k | $247k (exactly $246,817) | BadColor |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
Your address goes to Buttondown, which sends the letter, and nowhere else. Every issue has an unsubscribe link. No tracking beyond the open count Buttondown keeps.