Do I ship it?

GamesResource ManagementResource Management + Post-apocalyptic

Specimen · observed

Should I ship a Post-apocalyptic Resource Management game?

Resource Management + Post-apocalyptic

Of 143 developers who shipped a Post-apocalyptic Resource Management game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 334 more are announced, ×3.4 for every developer who shipped in the last year.

Verdict: poor odds, for a 5 / 10 build.

The middle developer here made $3.8k, ×6.0 the market's $630 for a 5 / 10 build, and 3 in 10 made under $810; 1 in 20 cleared $6.9M, ×11080 the market median. Revenue is up 410% on the market; 334 games are announced against 97 developers who shipped in the last year.

Deciding numbers: median 6.0 times the market baseline, revenue up 410% on the market, 334 announced, ×3.4 per developer who shipped in the last year.
Nobody has said they are building this yet.
Resource Management + Post-apocalyptic
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 143
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $85k → $2.9k → $19k → $4.4k → $1.8k → $2.4k → $13k (still earning) → $6.6k (still earning)
The last cohort is still earning.
Outcomes for Resource Management + Post-apocalyptic: Plate 1 · outcomes, 2 yr, n = 143
Bottom 30% $807 (exactly $807)
Median $3.8k (exactly $3,774)
Top 25% $80k (exactly $80,496)
Top 5% $7.0M (exactly $6,958,280)
Developers, 2 yr 143
Released games 293
Announced 334
Effort 5 / 10
AI-buildability Medium
Typical price $9.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 410% on the market, supply 105% more developers than the period before.

Free games: 9%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is medium: the lowest rating among its tags.

Resource Management
effort 4 / 10 · medium · effort 4 sits in the medium band
Post-apocalyptic
effort 5 / 10 · medium · effort 5 sits in the medium band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
5 / 10 · real systems or entry 3D
Systems
Resource Management; 6 in 10 of the top 25% also carry Base Building, Simulation, Management
Price point
$9.99 typical · top 25% priced $29.99 or above
Art
5 in 10 of the top 25% ship with Atmospheric
Plate 4 · demand

Why players buy here

The top 25% priced at $29.99 or above; the middle game at $9.99.

The top 10 games average 86% positive over 126,108 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $810, median $3.8k, 1 in 4 over $80k, 1 in 20 over $6.9M.

3 in 10 developers made under $810. 7 in 10 of the 52 games released 1 to 2 years ago have fewer than 100 reviews. 334 games are announced against 97 developers who shipped in the last year, ×3.4 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Resource Management with a different setting or mood, ranked by verdict then median.

  1. + Artificial IntelligenceFair102 devs · median $11k · 131 announced
  2. + DwarvesFair15 devs · median $11k · 24 announced
  3. + WesternFair19 devs · median $7.0k · 26 announced
  4. + SnowFair24 devs · median $3.8k · 36 announced
  5. + JRPGFair36 devs · median $2.7k · 27 announced
  6. + UnderwaterFair51 devs · median $2.3k · 74 announced
  7. + CollectathonFair167 devs · median $1.9k · 222 announced
  8. + IncrementalFair630 devs · median $1.8k · 1,025 announced
  9. + IdlerFair656 devs · median $1.6k · 979 announced
  10. + ArcadeFair322 devs · median $1.5k · 495 announced
  11. + HorsesFair11 devs · median $1.2k · 18 announced
  12. + Quick-Time EventsFair46 devs · median $719 · 55 announced

All 214 pairs on the Resource Management page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Frostpunk older $29.99 114,376 92% 3.4M $103M (exactly $102,904,087) 11 bit studios
This War of Mine older $19.99 81,804 93% 2.5M $49M (exactly $49,057,859) 11 bit studios
They Are Billions older $29.99 46,223 85% 1.4M $42M (exactly $41,586,833) Numantian Games
Timberborn $34.99 38,529 95% 1.2M $40M (exactly $40,443,891) Mechanistry
Frostpunk 2 $44.99 20,872 74% 626k $28M (exactly $28,170,938) 11 bit studios
IXION older $34.99 15,281 77% 458k $16M (exactly $16,040,466) Bulwark Studios
Cronos: The New Dawn $59.99 7,753 87% 233k $14M (exactly $13,953,074) Bloober Team
The Last Caretaker · EA $34.99 13,178 86% 395k $14M (exactly $13,832,947) Channel37 Ltd
Dome Keeper older $17.99 18,976 92% 569k $10M (exactly $10,241,347) Bippinbits
Outpost: Infinity Siege older $24.99 11,636 65% 349k $8.7M (exactly $8,723,509) Team Ranger
Space Haven $24.99 10,267 85% 308k $7.7M (exactly $7,697,170) Bugbyte Ltd.
Forever Skies $29.99 8,138 78% 244k $7.3M (exactly $7,321,759) Far From Home
Quarantine Zone: The Last Check $19.99 11,827 81% 355k $7.1M (exactly $7,092,652) Brigada Games
The Wandering Village $29.99 7,734 91% 232k $7.0M (exactly $6,958,280) Stray Fawn Studio
The Crust $31.99 3,502 76% 105k $3.4M (exactly $3,360,869) VEOM Studio
Flotsam $24.99 4,308 80% 129k $3.2M (exactly $3,229,708) Pajama Llama Games

Estimates: copies = reviews × 30, gross = copies × list price.