Do I ship it?

GamesResource ManagementResource Management + Point & Click

Specimen · observed

Should I ship a Point & Click Resource Management game?

Resource Management + Point & Click

Of 252 developers who shipped a Point & Click Resource Management game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 351 more are announced, ×2.0 for every developer who shipped in the last year.

Verdict: poor odds, for a 4 / 10 build.

The middle developer here made $960, ×2.0 the market's $480 for a 4 / 10 build, and 3 in 10 made under $270; 1 in 20 cleared $83k, ×177 the market median. Revenue is up 140% on the market; 351 games are announced against 172 developers who shipped in the last year.

Deciding numbers: median 2.0 times the market baseline, revenue up 140% on the market, 351 announced, ×2.0 per developer who shipped in the last year.
Nobody has said they are building this yet.
Resource Management + Point & Click
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 252
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $2.4k → $4.8k → $2.4k → $839 → $599 → $1.7k → $1.5k (still earning) → $356 (still earning)
The last cohort is still earning.
Outcomes for Resource Management + Point & Click: Plate 1 · outcomes, 2 yr, n = 252
Bottom 30% $270 (exactly $270)
Median $955 (exactly $955)
Top 25% $7.4k (exactly $7,445)
Top 5% $84k (exactly $83,895)
Developers, 2 yr 252
Released games 499
Announced 351
Effort 4 / 10
AI-buildability Medium
Typical price $4.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 140% on the market, supply 105% more developers than the period before.

Free games: 12%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is medium: the lowest rating among its tags.

Resource Management
effort 4 / 10 · medium · effort 4 sits in the medium band
Point & Click
effort 2 / 10 · high · effort 2 sits in the high band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
4 / 10 · mid 2D, writing-heavy, or simple 3D
Systems
Resource Management, Point & Click; 5 in 10 of the top 25% also carry Simulation, Idler, Management
Price point
$4.99 typical · top 25% priced $12.90 or above
Art
4 in 10 of the top 25% ship with 2D, Relaxing, Pixel Graphics
Plate 4 · demand

Why players buy here

The top 25% priced at $12.90 or above; the middle game at $4.99.

The top 10 games average 91% positive over 20,270 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $270, median $960, 1 in 4 over $7.4k, 1 in 20 over $83k.

3 in 10 developers made under $270. 8 in 10 of the 95 games released 1 to 2 years ago have fewer than 100 reviews. 351 games are announced against 172 developers who shipped in the last year, ×2.0 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Resource Management with a different second tag, ranked by verdict then median.

  1. + Artificial IntelligenceFair102 devs · median $11k · 131 announced
  2. + DwarvesFair15 devs · median $11k · 24 announced
  3. + WesternFair19 devs · median $7.0k · 26 announced
  4. + SnowFair24 devs · median $3.8k · 36 announced
  5. + JRPGFair36 devs · median $2.7k · 27 announced
  6. + UnderwaterFair51 devs · median $2.3k · 74 announced
  7. + CollectathonFair167 devs · median $1.9k · 222 announced
  8. + IncrementalFair630 devs · median $1.8k · 1,025 announced
  9. + IdlerFair656 devs · median $1.6k · 979 announced
  10. + ArcadeFair322 devs · median $1.5k · 495 announced
  11. + HorsesFair11 devs · median $1.2k · 18 announced
  12. + Quick-Time EventsFair46 devs · median $719 · 55 announced

All 214 pairs on the Resource Management page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Potion Craft: Alchemist Simulator older $19.99 37,870 92% 1.1M $23M (exactly $22,710,639) niceplay games
Five Nights at Freddy's older $4.99 53,607 94% 1.6M $8.0M (exactly $8,024,968) Scott Cawthon
Five Nights at Freddy's 2 older $7.99 23,871 93% 716k $5.7M (exactly $5,721,879) Scott Cawthon
Do Not Feed the Monkeys older $15.99 10,376 93% 311k $5.0M (exactly $4,977,367) Fictiorama Studios
Mr. Prepper older $19.99 4,795 81% 144k $2.9M (exactly $2,875,562) Rejected Games
Card Survival: Tropical Island older $24.99 2,962 94% 89k $2.2M (exactly $2,220,611) WinterSpring Games
IN HEAT: Lustful Nights · EA older $14.99 3,285 93% 99k $1.5M (exactly $1,477,264) MonsterBox
Hero of the Kingdom older $7.99 3,574 94% 107k $857k (exactly $856,688) Lonely Troops
Mystwood Manor older $19.99 1,362 85% 41k $817k (exactly $816,791) Faerin Games
The Censor DX Edition $17.99 1,467 82% 44k $792k (exactly $791,740) Tiramisu, Big S Studio
Digseum $2.99 8,033 97% 241k $721k (exactly $720,560) Rat Monthly
Horripilant $7.99 2,928 92% 88k $702k (exactly $701,842) Alexandre Declos , Pas Game Studio
Click the Button $3.99 3,849 93% 115k $461k (exactly $460,725) LoopCap
Corruption Town · EA $14.99 992 88% 30k $446k (exactly $446,102) BoredBasmati
Fracture Field $6.99 1,196 75% 36k $251k (exactly $250,801) Type Ten
NTRaholic SS $14.99 508 62% 15k $228k (exactly $228,448) Tiramisu, Big S Studio
Wall Street Raider · EA $29.99 222 94% 6.7k $200k (exactly $199,733) Ronin Software, Hackjack Games
Diggin $6.99 635 80% 19k $133k (exactly $133,160) Longshot Studio
Wasteland Bites $9.99 440 93% 13k $132k (exactly $131,868) CosmicDev

Estimates: copies = reviews × 30, gross = copies × list price.