Games › Resource Management › Resource Management + Perma Death
Should I ship a Perma Death Resource Management game?
Resource Management + Perma Death
Of 83 developers who shipped a Perma Death Resource Management game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 182 more are announced, ×3.1 for every developer who shipped in the last year.
Verdict: poor odds, for a 4 / 10 build.
The middle developer here made $600, ×1.3 the market's $480 for a 4 / 10 build, and 3 in 10 made under $150; 1 in 20 cleared $43k, ×92 the market median. Revenue is up 50% on the market; 182 games are announced against 58 developers who shipped in the last year.
| Bottom 30% | $150 (exactly $150) |
|---|---|
| Median | $599 (exactly $599) |
| Top 25% | $3.1k (exactly $3,144) |
| Top 5% | $44k (exactly $43,756) |
| Developers, 2 yr | 83 |
| Released games | 186 |
| Announced | 182 |
| Effort | 4 / 10 |
| AI-buildability | Medium |
| Typical price | $5.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 50% on the market, supply 130% more developers than the period before.
Free games: 5%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is medium: the lowest rating among its tags.
- Resource Management
- effort 4 / 10 · medium · effort 4 sits in the medium band
- Perma Death
- effort 3 / 10 · high · effort 3 sits in the high band
What it takes
- Effort
- 4 / 10 · mid 2D, writing-heavy, or simple 3D
- Systems
- Resource Management, Perma Death; 6 in 10 of the top 25% also carry Strategy, Roguelike, Simulation
- Price point
- $5.99 typical · top 25% priced $17.99 or above
- Art
- 4 in 10 of the top 25% ship with 2D, Pixel Graphics
Why players buy here
The top 25% priced at $17.99 or above; the middle game at $5.99.
The top 10 games average 90% positive over 7,196 reviews.
What kills games here
3 in 10 developers made under $150. 9 in 10 of the 26 games released 1 to 2 years ago have fewer than 100 reviews. 182 games are announced against 58 developers who shipped in the last year, ×3.1 per shipper.
Adjacent niches
Resource Management with a different second tag, ranked by verdict then median.
- + Artificial IntelligenceFair
- + DwarvesFair
- + WesternFair
- + SnowFair
- + JRPGFair
- + UnderwaterFair
- + CollectathonFair
- + IncrementalFair
- + IdlerFair
- + ArcadeFair
- + HorsesFair
- + Quick-Time EventsFair
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Five Nights at Freddy's 2 | older | $7.99 | 23,871 93% | 716k | $5.7M (exactly $5,721,879) | Scott Cawthon |
| | Dungeon of the ENDLESS™ | older | $11.99 | 9,419 87% | 283k | $3.4M (exactly $3,388,014) | AMPLITUDE Studios |
| | Crying Suns | older | $24.99 | 3,149 85% | 94k | $2.4M (exactly $2,360,805) | Alt Shift |
| | Card Survival: Tropical Island | older | $24.99 | 2,962 94% | 89k | $2.2M (exactly $2,220,611) | WinterSpring Games |
| | Void War | $19.99 | 3,653 94% | 110k | $2.2M (exactly $2,190,704) | Tundra | |
| | Dead In Vinland | older | $27.80 | 1,175 78% | 35k | $980k (exactly $979,950) | Ishtar Games |
| | Dungeon Settlers | · EA | $24.99 | 1,117 79% | 34k | $837k (exactly $837,415) | CanOpener |
| | Trigon: Space Story | older | $19.99 | 1,247 67% | 37k | $748k (exactly $747,826) | Sernur.tech |
| | Noobs Want to Live | older | $4.99 | 4,593 89% | 138k | $688k (exactly $687,572) | 元气弹工作室(GD Studio) |
| | Insurmountable | older | $24.99 | 832 78% | 25k | $624k (exactly $623,750) | ByteRockers' Games |
| | Coal LLC | $14.99 | 1,343 92% | 40k | $604k (exactly $603,947) | Bye Bye Ocean | |
| | Gods of Sand | $9.99 | 720 86% | 22k | $216k (exactly $215,784) | Achenar Studios | |
| | Neon Village | $9.99 | 146 86% | 4.4k | $44k (exactly $43,756) | Encraft | |
| | Don't Freeze: A Winter Card Survival | · EA | $17.99 | 31 74% | 930 | $17k (exactly $16,731) | YOLO35GAMES |
| | Encounter: The Lost Cards | $12.99 | 38 68% | 1.1k | $15k (exactly $14,809) | Salvatore Grosso | |
| | BARDA: Backpack Roguelike | $8.99 | 48 89% | 1.4k | $13k (exactly $12,946) | Mudita Games | |
| | Type or Die | $13.99 | 29 31% | 870 | $12k (exactly $12,171) | Type or Die | |
| | The Candle | $4.99 | 71 91% | 2.1k | $11k (exactly $10,629) | Candle Dev |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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