Games › On-Rails Shooter › On-Rails Shooter + Tower Defense
Should I ship a Tower Defense On-Rails Shooter?
On-Rails Shooter + Tower Defense
Only 11 developers shipped a Tower Defense On-Rails Shooter in the last 2 years, too few for firm odds: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.; the top game by est. revenue, Beach Invasion 1915-Gallipoli, made about est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 12 more are announced.
Verdict: fair, for a 4 / 10 build.
The middle developer here made $900, ×1.9 the market's $480 for a 4 / 10 build, with 3 in 10 under $360. Revenue is up 17220% on the market; 12 games are announced against 6 developers who shipped in the last year.
not enough cohorts to draw
| Bottom 30% | $359 (exactly $359) |
|---|---|
| Median | $899 (exactly $899) |
| Top 25% | $7.4k (exactly $7,368) |
| Top 5% | $17k (exactly $17,498) |
| Developers, 2 yr | 11 |
| Released games | 28 |
| Announced | 12 |
| Effort | 4 / 10 |
| AI-buildability | Medium |
| Typical price | $6.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 17220% on the market, supply 20% more developers than the period before.
Can AI deliver it?
AI-buildability for this niche is medium: the lowest rating among its tags.
- On-Rails Shooter
- effort 4 / 10 · medium · effort 4 sits in the medium band
- Tower Defense
- effort 3 / 10 · high · effort 3 sits in the high band
What it takes
- Effort
- 4 / 10 · mid 2D, writing-heavy, or simple 3D
- Systems
- On-Rails Shooter, Tower Defense
- Price point
- $6.99 typical
Why players buy here
The top 9 games average 74% positive over 190 reviews.
What kills games here
3 in 10 developers made under $360. All of the 5 games released 1 to 2 years ago have fewer than 100 reviews. 12 games are announced against 6 developers who shipped in the last year.
Adjacent niches
On-Rails Shooter with a different second tag, ranked by verdict then median.
- + CyberpunkFair
- + SimulationFair
- + Bullet TimeLong shot
- + RoguelitePoor odds
- + Bullet HellPoor odds
- + FuturisticPoor odds
- + RobotsPoor odds
- + MilitaryPoor odds
- + Post-apocalypticPoor odds
- + RoguelikePoor odds
- + FantasyPoor odds
- + AdventurePoor odds
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Beach Invasion 1944 | older | $9.99 | 1,038 84% | 31k | $311k (exactly $311,089) | AIx2 Games |
| | IS Defense | older | $5.99 | 1,465 91% | 44k | $263k (exactly $263,260) | Destructive Creations |
| | Beach Invasion 1945 - Pacific | older | $9.99 | 255 78% | 7.7k | $76k (exactly $76,424) | AIx2 Games |
| | Beach Invasion 1915-Gallipoli | $7.99 | 73 71% | 2.2k | $17k (exactly $17,498) | AIx2 Games | |
| | Tumbleweed Express | older | $3.99 | 126 89% | 3.8k | $15k (exactly $15,082) | The Dirigiballers, LLC |
| | Galactic Rangers VR | older | $9.99 | 41 78% | 1.2k | $12k (exactly $12,288) | DGMA |
| | Otherwar | older | $5.99 | 59 66% | 1.8k | $11k (exactly $10,602) | kantal collective |
| | MagicCar of Delicious | $9.99 | 26 76% | 780 | $7.8k (exactly $7,792) | YINGGUO GAME | |
| | Choo Choo Survivor 2 | $5.99 | 41 85% | 1.2k | $7.4k (exactly $7,368) | GTGD | |
| | Moor Rail | $9.99 | 19 78% | 570 | $5.7k (exactly $5,694) | PLAY Mephistowaltz | |
| | BeachHead Gold Edition | $6.99 | 22 50% | 660 | $4.6k (exactly $4,613) | Digital Fusion Inc. | |
| | Train Trek | · EA | $14.99 | 2 100% | 60 | $899 (exactly $899) | Aixceptional |
| | Dwarven Rails | $9.99 | 2 100% | 60 | $599 (exactly $599) | Kogekisaru | |
| | Ancient Archer | $3.99 | 3 100% | 90 | $359 (exactly $359) | Primitive Realms | |
| | Void Breaker | $0.99 | 2 100% | 60 | $59 (exactly $59) | AA Mini Games Studio | |
| | Alien Shooters | $4.99 | 0 0% | 0 | $0 (exactly $0) | Frame Sixty LLC |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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