Do I ship it?

GamesResource ManagementResource Management + Naval

Specimen · observed

Should I ship a Naval Resource Management game?

Resource Management + Naval

Only 19 developers shipped a Naval Resource Management game in the last 2 years, too few for firm odds: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.; the top game by est. revenue, KAISERPUNK, made about est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 36 more are announced, ×2.6 for every developer who shipped in the last year.

Verdict: poor odds, for a 6 / 10 build.

The middle developer here made $3.6k, ×5.7 the market's $630 for a 6 / 10 build, and 3 in 10 made under $300; 1 in 20 cleared $790k, ×1266 the market median. Revenue is up 195% on the market; 36 games are announced against 14 developers who shipped in the last year.

Deciding numbers: median 5.7 times the market baseline, revenue up 195% on the market, 36 announced, ×2.6 per developer who shipped in the last year.
Nobody has said they are building this yet.
Resource Management + Naval
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 19
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $11k → $3.2k → $12k → $4.6k (still earning) → $150 (still earning)
The last cohort is still earning.
Outcomes for Resource Management + Naval: Plate 1 · outcomes, 2 yr, n = 19
Bottom 30% $299 (exactly $299)
Median $3.6k (exactly $3,599)
Top 25% $12k (exactly $12,425)
Top 5% $795k (exactly $795,335)
Developers, 2 yr 19
Released games 42
Announced 36
Effort 6 / 10
AI-buildability Medium
Typical price $6.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 195% on the market, supply 135% more developers than the period before.

Free games: 12%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is medium: the lowest rating among its tags.

Resource Management
effort 4 / 10 · medium · effort 4 sits in the medium band
Naval
effort 6 / 10 · medium · effort 6 sits in the medium band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
6 / 10 · full 3D single-player, physics sims, content-heavy RPG
Systems
Resource Management; 6 in 10 of the top 25% also carry Strategy, Management, Simulation
Price point
$6.99 typical · top 25% priced $14.99 or above
Art
4 in 10 of the top 25% ship with 3D, First-Person
Plate 4 · demand

Why players buy here

The top 25% priced at $14.99 or above; the middle game at $6.99.

The top 10 games average 73% positive over 2,341 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $300, median $3.6k, 1 in 4 over $12k, 1 in 20 over $790k.

3 in 10 developers made under $300. 7 in 10 of the 7 games released 1 to 2 years ago have fewer than 100 reviews. 36 games are announced against 14 developers who shipped in the last year, ×2.6 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Resource Management with a different setting or mood, ranked by verdict then median.

  1. + Artificial IntelligenceFair102 devs · median $11k · 131 announced
  2. + DwarvesFair15 devs · median $11k · 24 announced
  3. + WesternFair19 devs · median $7.0k · 26 announced
  4. + SnowFair24 devs · median $3.8k · 36 announced
  5. + JRPGFair36 devs · median $2.7k · 27 announced
  6. + UnderwaterFair51 devs · median $2.3k · 74 announced
  7. + CollectathonFair167 devs · median $1.9k · 222 announced
  8. + IncrementalFair630 devs · median $1.8k · 1,025 announced
  9. + IdlerFair656 devs · median $1.6k · 979 announced
  10. + ArcadeFair322 devs · median $1.5k · 495 announced
  11. + HorsesFair11 devs · median $1.2k · 18 announced
  12. + Quick-Time EventsFair46 devs · median $719 · 55 announced

All 214 pairs on the Resource Management page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Transport Fever 2 older $39.99 26,714 89% 801k $32M (exactly $32,048,786) Urban Games
Port Royale 4 older $39.99 1,405 56% 42k $1.7M (exactly $1,685,578) Gaming Minds
KAISERPUNK $29.99 884 71% 27k $795k (exactly $795,335) Overseer Games
Aircraft Carrier Survival older $19.99 1,176 59% 35k $705k (exactly $705,247) Gambit Games Studio
Republic of Pirates older $24.99 420 70% 13k $315k (exactly $314,874) Crazy Goat Games
Darkwater $9.99 989 77% 30k $296k (exactly $296,403) Targon Studios
Wildlife Park 2 older $6.99 507 71% 15k $106k (exactly $106,318) b-alive gmbh
Following Seas · EA $14.99 153 76% 4.6k $69k (exactly $68,804) Whipstaff Games
Winds Of Trade older $11.99 154 61% 4.6k $55k (exactly $55,394) Rhombico Games
Corsairs - Battle of the Caribbean $14.99 119 33% 3.6k $54k (exactly $53,514) Fishing Cactus
Hydra Heli $4.99 83 91% 2.5k $12k (exactly $12,425) Ideas Per Second
Fathom's End · EA $19.99 20 95% 600 $12k (exactly $11,994) Lonely Anchor
Storm Seas · EA $14.99 19 52% 570 $8.5k (exactly $8,544) Dclares Dev
Hydra Heli 2 $6.99 30 80% 900 $6.3k (exactly $6,291) Ideas Per Second
Dockside Dreams – Fish & Cook Simulator $7.99 22 59% 660 $5.3k (exactly $5,273) C51 Games
FuJianStrike $6.99 22 100% 660 $4.6k (exactly $4,613) Mithril_055

Estimates: copies = reviews × 30, gross = copies × list price.