Games › Resource Management › Resource Management + Faith
Should I ship a Faith Resource Management game?
Resource Management + Faith
Only 15 developers shipped a Faith Resource Management game in the last 2 years, too few for firm odds: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.; the top game by est. revenue, Sinner Maker, made about est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 24 more are announced, ×3.0 for every developer who shipped in the last year.
Verdict: poor odds, for a 4 / 10 build.
The middle developer here made $37k, ×78 the market's $480 for a 4 / 10 build, and 3 in 10 made under $12k; 1 in 20 cleared $150k, ×333 the market median. Revenue is up 475% on the market; 24 games are announced against 8 developers who shipped in the last year.
| Bottom 30% | $12k (exactly $11,850) |
|---|---|
| Median | $37k (exactly $36,863) |
| Top 25% | $95k (exactly $95,040) |
| Top 5% | $158k (exactly $157,941) |
| Developers, 2 yr | 15 |
| Released games | 27 |
| Announced | 24 |
| Effort | 4 / 10 |
| AI-buildability | Medium |
| Typical price | $9.66 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 475% on the market, supply 15% more developers than the period before.
Free games: 11%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is medium: the lowest rating among its tags.
- Resource Management
- effort 4 / 10 · medium · effort 4 sits in the medium band
- Faith
- effort 3 / 10 · high · effort 3 sits in the high band
What it takes
- Effort
- 4 / 10 · mid 2D, writing-heavy, or simple 3D
- Systems
- Resource Management; 5 in 10 of the top 25% also carry Character Customization, Life Sim, Management
- Price point
- $9.66 typical · top 25% priced $22.00 or above
- Art
- 5 in 10 of the top 25% ship with Anime, Pixel Graphics, Stylized
Why players buy here
The top 25% priced at $22.00 or above; the middle game at $9.66.
The top 10 games average 84% positive over 2,448 reviews.
What kills games here
3 in 10 developers made under $12k. 8 in 10 of the 9 games released 1 to 2 years ago have fewer than 100 reviews. 24 games are announced against 8 developers who shipped in the last year, ×3.0 per shipper.
Adjacent niches
Resource Management with a different setting or mood, ranked by verdict then median.
- + Artificial IntelligenceFair
- + DwarvesFair
- + WesternFair
- + SnowFair
- + JRPGFair
- + UnderwaterFair
- + CollectathonFair
- + IncrementalFair
- + IdlerFair
- + ArcadeFair
- + HorsesFair
- + Quick-Time EventsFair
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Honey, I Joined a Cult | older | $25.99 | 1,380 73% | 41k | $1.1M (exactly $1,075,986) | Sole Survivor Games |
| | Sinner Maker | · EA | $9.66 | 545 91% | 16k | $158k (exactly $157,941) | Pantokrator |
| | Marisa!ReturnTheBook! | $5.99 | 700 90% | 21k | $126k (exactly $125,790) | NARROW, TSUKUYOMIC | |
| | The Unholy Priest | $9.99 | 370 72% | 11k | $111k (exactly $110,889) | Grejuva | |
| | Touhou Lensed Night Sky, Kaseigai | $22.00 | 144 95% | 4.3k | $95k (exactly $95,040) | Fire Land | |
| | Malys | $14.99 | 172 79% | 5.2k | $77k (exactly $77,348) | Summerfall Studios | |
| | Feudal Baron: King's Land | $19.99 | 78 33% | 2.3k | $47k (exactly $46,777) | Sim Farm S.A. | |
| | Idle Chapel | $6.99 | 205 78% | 6.2k | $43k (exactly $42,988) | Outer Choir | |
| | Herbals tycoon | · EA | $9.99 | 123 76% | 3.7k | $37k (exactly $36,863) | Orange Paper Studio |
| | Touhou Farming ~ Minoriko's Homestead Harvest | · EA | $11.99 | 67 95% | 2.0k | $24k (exactly $24,100) | Studio Hexeye |
| | The people of Sea, Sun & Salt | $9.99 | 44 100% | 1.3k | $13k (exactly $13,187) | Emerick Gibson |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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