Do I ship it?

GamesResource ManagementResource Management + Faith

Specimen · observed

Should I ship a Faith Resource Management game?

Resource Management + Faith

Only 15 developers shipped a Faith Resource Management game in the last 2 years, too few for firm odds: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.; the top game by est. revenue, Sinner Maker, made about est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 24 more are announced, ×3.0 for every developer who shipped in the last year.

Verdict: poor odds, for a 4 / 10 build.

The middle developer here made $37k, ×78 the market's $480 for a 4 / 10 build, and 3 in 10 made under $12k; 1 in 20 cleared $150k, ×333 the market median. Revenue is up 475% on the market; 24 games are announced against 8 developers who shipped in the last year.

Deciding numbers: median 77.6 times the market baseline, revenue up 475% on the market, 24 announced, ×3.0 per developer who shipped in the last year.
Nobody has said they are building this yet.
Resource Management + Faith
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 15
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $148 → $77k → $43k (still earning)
The last cohort is still earning.
Outcomes for Resource Management + Faith: Plate 1 · outcomes, 2 yr, n = 15
Bottom 30% $12k (exactly $11,850)
Median $37k (exactly $36,863)
Top 25% $95k (exactly $95,040)
Top 5% $158k (exactly $157,941)
Developers, 2 yr 15
Released games 27
Announced 24
Effort 4 / 10
AI-buildability Medium
Typical price $9.66

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 475% on the market, supply 15% more developers than the period before.

Free games: 11%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is medium: the lowest rating among its tags.

Resource Management
effort 4 / 10 · medium · effort 4 sits in the medium band
Faith
effort 3 / 10 · high · effort 3 sits in the high band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
4 / 10 · mid 2D, writing-heavy, or simple 3D
Systems
Resource Management; 5 in 10 of the top 25% also carry Character Customization, Life Sim, Management
Price point
$9.66 typical · top 25% priced $22.00 or above
Art
5 in 10 of the top 25% ship with Anime, Pixel Graphics, Stylized
Plate 4 · demand

Why players buy here

The top 25% priced at $22.00 or above; the middle game at $9.66.

The top 10 games average 84% positive over 2,448 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $12k, median $37k, 1 in 4 over $95k, 1 in 20 over $150k.

3 in 10 developers made under $12k. 8 in 10 of the 9 games released 1 to 2 years ago have fewer than 100 reviews. 24 games are announced against 8 developers who shipped in the last year, ×3.0 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Resource Management with a different setting or mood, ranked by verdict then median.

  1. + Artificial IntelligenceFair102 devs · median $11k · 131 announced
  2. + DwarvesFair15 devs · median $11k · 24 announced
  3. + WesternFair19 devs · median $7.0k · 26 announced
  4. + SnowFair24 devs · median $3.8k · 36 announced
  5. + JRPGFair36 devs · median $2.7k · 27 announced
  6. + UnderwaterFair51 devs · median $2.3k · 74 announced
  7. + CollectathonFair167 devs · median $1.9k · 222 announced
  8. + IncrementalFair630 devs · median $1.8k · 1,025 announced
  9. + IdlerFair656 devs · median $1.6k · 979 announced
  10. + ArcadeFair322 devs · median $1.5k · 495 announced
  11. + HorsesFair11 devs · median $1.2k · 18 announced
  12. + Quick-Time EventsFair46 devs · median $719 · 55 announced

All 214 pairs on the Resource Management page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Honey, I Joined a Cult older $25.99 1,380 73% 41k $1.1M (exactly $1,075,986) Sole Survivor Games
Sinner Maker · EA $9.66 545 91% 16k $158k (exactly $157,941) Pantokrator
Marisa!ReturnTheBook! $5.99 700 90% 21k $126k (exactly $125,790) NARROW, TSUKUYOMIC
The Unholy Priest $9.99 370 72% 11k $111k (exactly $110,889) Grejuva
Touhou Lensed Night Sky, Kaseigai $22.00 144 95% 4.3k $95k (exactly $95,040) Fire Land
Malys $14.99 172 79% 5.2k $77k (exactly $77,348) Summerfall Studios
Feudal Baron: King's Land $19.99 78 33% 2.3k $47k (exactly $46,777) Sim Farm S.A.
Idle Chapel $6.99 205 78% 6.2k $43k (exactly $42,988) Outer Choir
Herbals tycoon · EA $9.99 123 76% 3.7k $37k (exactly $36,863) Orange Paper Studio
Touhou Farming ~ Minoriko's Homestead Harvest · EA $11.99 67 95% 2.0k $24k (exactly $24,100) Studio Hexeye
The people of Sea, Sun & Salt $9.99 44 100% 1.3k $13k (exactly $13,187) Emerick Gibson

Estimates: copies = reviews × 30, gross = copies × list price.