Do I ship it?

GamesResource ManagementResource Management + Dystopian

Specimen · observed

Should I ship a Dystopian Resource Management game?

Resource Management + Dystopian

Of 74 developers who shipped a Dystopian Resource Management game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 136 more are announced, ×2.4 for every developer who shipped in the last year.

Verdict: poor odds, for a 4 / 10 build.

The middle developer here made $1.1k, ×2.3 the market's $480 for a 4 / 10 build, and 3 in 10 made under $450; 1 in 20 cleared $100k, ×220 the market median. Revenue is up 85% on the market; 136 games are announced against 57 developers who shipped in the last year.

Deciding numbers: median 2.3 times the market baseline, revenue up 85% on the market, 136 announced, ×2.4 per developer who shipped in the last year.
Nobody has said they are building this yet.
Resource Management + Dystopian
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 74
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $3.6k → $13k → $2.2k → $719 → $1.8k → $1.6k → $1.0k (still earning) → $955 (still earning)
The last cohort is still earning.
Outcomes for Resource Management + Dystopian: Plate 1 · outcomes, 2 yr, n = 74
Bottom 30% $450 (exactly $450)
Median $1.1k (exactly $1,076)
Top 25% $8.8k (exactly $8,805)
Top 5% $105k (exactly $104,501)
Developers, 2 yr 74
Released games 127
Announced 136
Effort 4 / 10
AI-buildability Medium
Typical price $6.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 85% on the market, supply 235% more developers than the period before.

Free games: 10%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is medium: the lowest rating among its tags.

Resource Management
effort 4 / 10 · medium · effort 4 sits in the medium band
Dystopian
effort 4 / 10 · medium · effort 4 sits in the medium band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
4 / 10 · mid 2D, writing-heavy, or simple 3D
Systems
Resource Management; 4 in 10 of the top 25% also carry Simulation, Strategy, Adventure
Price point
$6.99 typical · top 25% priced $17.99 or above
Art
4 in 10 of the top 25% ship with Atmospheric, Story Rich, 2D
Plate 4 · demand

Why players buy here

The top 25% priced at $17.99 or above; the middle game at $6.99.

The top 10 games average 85% positive over 11,424 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $450, median $1.1k, 1 in 4 over $8.8k, 1 in 20 over $100k.

3 in 10 developers made under $450. 9 in 10 of the 19 games released 1 to 2 years ago have fewer than 100 reviews. 136 games are announced against 57 developers who shipped in the last year, ×2.4 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Resource Management with a different setting or mood, ranked by verdict then median.

  1. + Artificial IntelligenceFair102 devs · median $11k · 131 announced
  2. + DwarvesFair15 devs · median $11k · 24 announced
  3. + WesternFair19 devs · median $7.0k · 26 announced
  4. + SnowFair24 devs · median $3.8k · 36 announced
  5. + JRPGFair36 devs · median $2.7k · 27 announced
  6. + UnderwaterFair51 devs · median $2.3k · 74 announced
  7. + CollectathonFair167 devs · median $1.9k · 222 announced
  8. + IncrementalFair630 devs · median $1.8k · 1,025 announced
  9. + IdlerFair656 devs · median $1.6k · 979 announced
  10. + ArcadeFair322 devs · median $1.5k · 495 announced
  11. + HorsesFair11 devs · median $1.2k · 18 announced
  12. + Quick-Time EventsFair46 devs · median $719 · 55 announced

All 214 pairs on the Resource Management page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Cronos: The New Dawn $59.99 7,753 87% 233k $14M (exactly $13,953,074) Bloober Team
Do Not Feed the Monkeys older $15.99 10,376 93% 311k $5.0M (exactly $4,977,367) Fictiorama Studios
Obenseuer · EA older $19.99 1,684 94% 51k $1.0M (exactly $1,009,895) Loiste Interactive
After Inc: Revival $17.99 1,480 77% 44k $799k (exactly $798,756) Ndemic Creations
USAC: Code Breach older $14.99 1,067 91% 32k $480k (exactly $479,830) Questions Factory
Do Not Feed the Monkeys 2099 older $14.99 1,036 68% 31k $466k (exactly $465,889) Fictiorama Studios
Not Tonight 2 older $19.99 465 76% 14k $279k (exactly $278,860) PanicBarn
Homeseek older $24.99 190 62% 5.7k $142k (exactly $142,443) Traptics
Extinction Day $19.99 206 74% 6.2k $124k (exactly $123,538) DryGin Studios
Fill Up The Hole $2.99 1,165 90% 35k $105k (exactly $104,501) Fluffy Lotus
Frozen Ship · EA $19.99 142 76% 4.3k $85k (exactly $85,157) Nionetix
Vampire Syndicate: Gangs of MoonFall · EA $19.99 111 71% 3.3k $67k (exactly $66,567) A Memory of Eternity
Necrosis: Dawn of Dread $9.99 133 85% 4.0k $40k (exactly $39,860) Mike Schroder, Swole Software
Deep Space Exploitation $8.99 131 96% 3.9k $35k (exactly $35,331) JuhrJuhr
Subterranauts $4.99 190 76% 5.7k $28k (exactly $28,443) Red Basket Games
Underchoice $7.99 113 72% 3.4k $27k (exactly $27,086) TG Indie

Estimates: copies = reviews × 30, gross = copies × list price.