Games › Beat 'em up › Beat 'em up + Choose Your Own Adventure
Should I ship a Choose Your Own Adventure Beat 'em up?
Beat 'em up + Choose Your Own Adventure
Only 6 developers shipped a Choose Your Own Adventure Beat 'em up in the last 2 years, too few for firm odds: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.; the top game by est. revenue, Don't Crash, made about est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 21 more are announced, ×7.0 for every developer who shipped in the last year.
Verdict: dead, for a 4 / 10 build.
Only 3 developers shipped this in the last year, under the 5 a verdict needs; over 2 years the middle one made $240 against a market of $480. 21 games are announced.
not enough cohorts to draw
| Bottom 30% | $0 (exactly $0) |
|---|---|
| Median | $239 (exactly $239) |
| Top 25% | $1.4k (exactly $1,438) |
| Top 5% | $10k (exactly $10,180) |
| Developers, 2 yr | 6 |
| Released games | 36 |
| Announced | 21 |
| Effort | 4 / 10 |
| AI-buildability | Medium |
| Typical price | $5.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue too few recent games to read momentum, supply as many developers as the period before.
Free games: 11%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is medium: the lowest rating among its tags.
- Beat 'em up
- effort 4 / 10 · medium · effort 4 sits in the medium band
- Choose Your Own Adventure
- effort 2 / 10 · high · branching text with light state
What it takes
- Effort
- 4 / 10 · mid 2D, writing-heavy, or simple 3D
- Systems
- Beat 'em up, Choose Your Own Adventure
- Price point
- $5.99 typical
Why players buy here
Fewer than 10 games in the last 2 years; sentiment and price figures use the all window.
The top 25% priced at $8.99 or above; the middle game at $4.99.
The top 10 games average 86% positive over 1,138 reviews.
What kills games here
3 in 10 developers made under $50. All of the 5 games released 1 to 2 years ago have fewer than 100 reviews. 21 games are announced against 3 developers who shipped in the last year, ×7.0 per shipper.
Adjacent niches
Beat 'em up with a different second tag, ranked by verdict then median.
- + LGBTQ+Fair
- + RhythmFair
- + CollectathonFair
- + Score AttackFair
- + IncrementalFair
- + Tower DefenseFair
- + NinjaLong shot
- + Combat RacingLong shot
- + Character Action GamePoor odds
- + LootPoor odds
- + Co-opPoor odds
- + Online Co-OpPoor odds
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Mayhem Brawler | older | $19.99 | 836 89% | 25k | $501k (exactly $501,349) | Hero Concept |
| | Whisper Trip | older | $4.99 | 90 60% | 2.7k | $13k (exactly $13,473) | Walnut LLC |
| | Weekend Warriors MMA | older | $5.99 | 65 80% | 2.0k | $12k (exactly $11,680) | MDickie |
| | Don't Crash | $4.99 | 68 98% | 2.0k | $10k (exactly $10,180) | Override Studio | |
| | Candle Daemon | older | $8.99 | 22 72% | 660 | $5.9k (exactly $5,933) | Towndarktales |
| | Soulsland | older | $4.99 | 32 59% | 960 | $4.8k (exactly $4,790) | Tero Lunkka, Valkeala Software, NTStudi… (Tero Lunkka, Valkeala Software, NTStudios) |
| | Samurai's Odyssey | · EA | $7.99 | 6 66% | 180 | $1.4k (exactly $1,438) | CODEUM GAMES, 11Gen |
| | TinyCrack | older | $7.99 | 4 100% | 120 | $959 (exactly $959) | TeamTinyCrack |
| | TOO LATE FOREST | older | $1.99 | 12 100% | 360 | $716 (exactly $716) | AquaEternity |
| | Time Freeze | older | $4.99 | 3 100% | 90 | $449 (exactly $449) | M |
| | Fast Mission | $1.99 | 4 100% | 120 | $239 (exactly $239) | yonorof | |
| | Heinz Honor and Revenge | $5.99 | 0 0% | 0 | $0 (exactly $0) | Melongaming | |
| | The Light and the Shadow | $5.99 | 0 0% | 0 | $0 (exactly $0) | EnrolaDev | |
| | MindUP | $5.99 | 0 0% | 0 | $0 (exactly $0) | Davit Hovhannisyan |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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