Games › Beat 'em up › Beat 'em up + Assassins
Should I ship an Assassin Beat 'em up?
Beat 'em up + Assassins
Only 7 developers shipped an Assassin Beat 'em up in the last 2 years, too few for firm odds: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.; the top game by est. revenue, Suit for Hire, made about est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 19 more are announced, ×4.8 for every developer who shipped in the last year.
Verdict: dead, for a 7 / 10 build.
Only 4 developers shipped this in the last year, under the 5 a verdict needs; over 2 years the middle one made $1.4k against a market of $1.5k. 19 games are announced.
not enough cohorts to draw
| Bottom 30% | $1.3k (exactly $1,258) |
|---|---|
| Median | $1.4k (exactly $1,438) |
| Top 25% | $424k (exactly $423,580) |
| Top 5% | $1.5M (exactly $1,467,371) |
| Developers, 2 yr | 7 |
| Released games | 34 |
| Announced | 19 |
| Effort | 7 / 10 |
| AI-buildability | Low |
| Typical price | $7.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 35730% on the market, supply 35% more developers than the period before.
Free games: 15%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is low: the lowest rating among its tags.
- Beat 'em up
- effort 4 / 10 · medium · effort 4 sits in the medium band
- Assassins
- effort 7 / 10 · low · effort 7 sits in the low band
What it takes
- Effort
- 7 / 10 · big single-player or serious online
- Systems
- Beat 'em up
- Price point
- $7.99 typical
Why players buy here
Fewer than 10 games in the last 2 years; sentiment and price figures use the all window.
The top 25% priced at $19.99 or above; the middle game at $7.99.
The top 10 games average 77% positive over 13,797 reviews.
What kills games here
3 in 10 developers made under $1.3k. 19 games are announced against 4 developers who shipped in the last year, ×4.8 per shipper.
Adjacent niches
Beat 'em up with a different setting or mood, ranked by verdict then median.
- + LGBTQ+Fair
- + RhythmFair
- + CollectathonFair
- + Score AttackFair
- + IncrementalFair
- + Tower DefenseFair
- + NinjaLong shot
- + Combat RacingLong shot
- + Character Action GamePoor odds
- + LootPoor odds
- + Co-opPoor odds
- + Online Co-OpPoor odds
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Suit for Hire | $14.99 | 3,263 92% | 98k | $1.5M (exactly $1,467,371) | Godmode Interactive | |
| | No More Heroes | older | $19.99 | 2,264 84% | 68k | $1.4M (exactly $1,357,721) | GRASSHOPPER MANUFACTURE INC. |
| | Endorphin Vice | · EA older | $9.99 | 3,436 56% | 103k | $1.0M (exactly $1,029,769) | Endorphin Studios |
| | No More Heroes 3 | older | $39.99 | 835 79% | 25k | $1.0M (exactly $1,001,750) | GRASSHOPPER MANUFACTURE INC. |
| | No More Heroes 2: Desperate Struggle | older | $19.99 | 1,130 73% | 34k | $678k (exactly $677,661) | GRASSHOPPER MANUFACTURE INC. |
| | BLACKWOOD | $24.99 | 565 46% | 17k | $424k (exactly $423,580) | AttritoM7 Productions | |
| | Mr. Shifty | older | $14.99 | 855 88% | 26k | $384k (exactly $384,494) | Team Shifty |
| | Brush Burial: Gutter World | $9.99 | 838 93% | 25k | $251k (exactly $251,149) | Knife Demon Software | |
| | Armed with Wings: Rearmed | older | $9.99 | 406 87% | 12k | $122k (exactly $121,678) | Sun-Studios |
| | Frenzy VR | · EA older | $14.99 | 205 60% | 6.2k | $92k (exactly $92,188) | Innoverse Ltd |
| | Samurai's Odyssey | · EA | $7.99 | 6 66% | 180 | $1.4k (exactly $1,438) | CODEUM GAMES, 11Gen |
| | Justice Ninja Casey | $5.99 | 7 85% | 210 | $1.3k (exactly $1,258) | Sunsoft | |
| | Ninjora Echoes | $5.99 | 2 100% | 60 | $359 (exactly $359) | BUG-Studio | |
| | BlackLaceAssassins | $1.99 | 2 50% | 60 | $119 (exactly $119) | VirtualDelightsPro |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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