Games › Racing › Racing + 2D Fighter
Should I ship a 2D Fighter Racing game?
Racing + 2D Fighter
Only 11 developers shipped a 2D Fighter Racing game in the last 2 years, too few for firm odds: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.; the top game by est. revenue, 泳装乱舞, made about est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 7 more are announced.
Verdict: dead, for a 6 / 10 build.
The middle developer here made $0 in the last 2 years and $59 over 4, against a market of $630 for a 6 / 10 build. 6 developers shipped in the last year and 7 games are announced.
| Bottom 30% | $0 (exactly $0) |
|---|---|
| Median | $0 (exactly $0) |
| Top 25% | $180 (exactly $180) |
| Top 5% | $11k (exactly $11,372) |
| Developers, 2 yr | 11 |
| Released games | 46 |
| Announced | 7 |
| Effort | 6 / 10 |
| AI-buildability | Low |
| Typical price | $3.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue too few recent games to read momentum, supply 20% more developers than the period before.
Free games: 7%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is low: the lowest rating among its tags.
- Racing
- effort 6 / 10 · low · vehicle handling, track content and opponent AI
- 2D Fighter
- effort 5 / 10 · low · frame-precise animation and rollback netcode
What it takes
- Effort
- 6 / 10 · full 3D single-player, physics sims, content-heavy RPG
- Systems
- Racing, 2D Fighter
- Price point
- $3.99 typical
Why players buy here
The top 6 games average 73% positive over 110 reviews.
What kills games here
3 in 10 developers made under $50. All of the 9 games released 1 to 2 years ago have fewer than 100 reviews. 7 games are announced against 6 developers who shipped in the last year.
Adjacent niches
Racing with a different second tag, ranked by verdict then median.
- + CapitalismStrong odds
- + ModernFair
- + TransportationFair
- + AutomationFair
- + Grand StrategyFair
- + Time AttackFair
- + Auto BattlerFair
- + Time ManipulationFair
- + IdlerFair
- + Choices MatterFair
- + City BuilderLong shot
- + Inventory ManagementPoor odds
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | ABRACA - Imagic Games | older | $14.99 | 26 73% | 780 | $12k (exactly $11,692) | Ankama Studio |
| | 泳装乱舞 | $3.99 | 95 75% | 2.9k | $11k (exactly $11,372) | 1v1combat | |
| | Space Route | older | $24.99 | 11 90% | 330 | $8.2k (exactly $8,247) | Space R Studio, Gamesforgames |
| | Cubethon | older | $24.99 | 10 100% | 300 | $7.5k (exactly $7,497) | the Seas |
| | Silenthead: Ducks hunt | · EA older | $12.99 | 7 71% | 210 | $2.7k (exactly $2,728) | Scream CORP |
| | 6N23 | older | $0.99 | 87 93% | 2.6k | $2.6k (exactly $2,584) | Tajo, Murbong |
| | Street Racer | older | $10.99 | 5 40% | 150 | $1.6k (exactly $1,648) | Vivid Image |
| | Kinetic: Break All Limits | · EA older | $9.99 | 4 50% | 120 | $1.2k (exactly $1,199) | Break All Limits LLC |
| | Swimsuit Girl: Battle to Avoid | $3.99 | 10 50% | 300 | $1.2k (exactly $1,197) | 1v1combat | |
| | No Legs? No Problem! | older | $3.99 | 3 100% | 90 | $359 (exactly $359) | Ethereal Games |
| | 星界远航 Stellar Realm Voyage | · EA | $8.99 | 1 100% | 30 | $270 (exactly $270) | SGAIZFTX |
| | Typers Combat | $5.99 | 1 100% | 30 | $180 (exactly $180) | Esoteric Games | |
| | 生命蟲子 | $0.99 | 2 50% | 60 | $59 (exactly $59) | JQvQL | |
| | Don't Flip First | $0.99 | 1 100% | 30 | $30 (exactly $30) | LionsHead Development | |
| | Battle Mountain | · EA | $1.99 | 0 0% | 0 | $0 (exactly $0) | PEAPOD GAMES LTD |
| | Space Race | $1.99 | 0 0% | 0 | $0 (exactly $0) | Eivind Aanestad | |
| | Pets party | · EA | $2.99 | 0 0% | 0 | $0 (exactly $0) | Zucke |
| | LIGHT FORCE | $4.99 | 0 0% | 0 | $0 (exactly $0) | ShangkoStudio |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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