Games › Boomer Shooter › Boomer Shooter + Puzzle
Should I ship a Puzzle Boomer Shooter?
Boomer Shooter + Puzzle
Only 18 developers shipped a Puzzle Boomer Shooter in the last 2 years, too few for firm odds: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.; the top game by est. revenue, Heretic + Hexen, made about est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 16 more are announced, ×3.2 for every developer who shipped in the last year.
Verdict: poor odds, for a 5 / 10 build.
The middle developer here made $900, ×1.4 the market's $630 for a 5 / 10 build, and 3 in 10 made under $270; 1 in 20 cleared $800k, ×1281 the market median. Revenue is up 570% on the market; 16 games are announced against 5 developers who shipped in the last year.
| Bottom 30% | $270 (exactly $270) |
|---|---|
| Median | $899 (exactly $899) |
| Top 25% | $2.6k (exactly $2,633) |
| Top 5% | $805k (exactly $804,513) |
| Developers, 2 yr | 18 |
| Released games | 29 |
| Announced | 16 |
| Effort | 5 / 10 |
| AI-buildability | Medium |
| Typical price | $4.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 575% on the market, supply 60% fewer developers than the period before.
Free games: 7%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is medium: the lowest rating among its tags.
- Boomer Shooter
- effort 5 / 10 · medium · effort 5 sits in the medium band
- Puzzle
- effort 2 / 10 · high · discrete rules, levels are data
What it takes
- Effort
- 5 / 10 · real systems or entry 3D
- Systems
- Boomer Shooter, Puzzle; all of the top 25% also carry Action, FPS, Shooter
- Price point
- $4.99 typical · top 25% priced $14.99 or above
- Art
- 6 in 10 of the top 25% ship with First-Person, 1990's, 3D
Why players buy here
The top 25% priced at $14.99 or above; the middle game at $4.99.
The top 10 games average 93% positive over 2,071 reviews.
What kills games here
3 in 10 developers made under $270. 8 in 10 of the 13 games released 1 to 2 years ago have fewer than 100 reviews. 16 games are announced against 5 developers who shipped in the last year, ×3.2 per shipper.
Adjacent niches
Boomer Shooter with a different second tag, ranked by verdict then median.
- + Co-opFair
- + WarFair
- + DemonsFair
- + Bullet TimeFair
- + Psychological HorrorFair
- + ZombiesFair
- + Bullet HellFair
- + SpaceFair
- + Survival HorrorFair
- + SurvivalLong shot
- + Hero ShooterLong shot
- + Female ProtagonistPoor odds
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Heretic + Hexen | $14.99 | 1,789 95% | 54k | $805k (exactly $804,513) | id Software, Nightdive Studios | |
| | Hedon Bloodrite | older | $16.99 | 1,575 93% | 47k | $803k (exactly $802,777) | Zan_HedonDev |
| | HeXen II | older | $4.99 | 581 77% | 17k | $87k (exactly $86,976) | Raven Software |
| | Krampus Kills | older | $14.99 | 69 86% | 2.1k | $31k (exactly $31,029) | DangerousBob Studio LLC |
| | Frog Legs | $2.99 | 195 87% | 5.9k | $17k (exactly $17,492) | Elliott Dahle | |
| | Enigmatic Worlds | $11.99 | 17 88% | 510 | $6.1k (exactly $6,115) | Logic Obscure Productions | |
| | Sugar Mess - Let's Play Jolly Battle | $14.99 | 7 85% | 210 | $3.1k (exactly $3,148) | JollyCo | |
| | Same Room Same Day | $3.99 | 22 40% | 660 | $2.6k (exactly $2,633) | Bugi Games | |
| | Catalina's Horror Adventure | $9.99 | 5 100% | 150 | $1.5k (exactly $1,498) | Lazy Dev | |
| | Jaws of Hell | $14.99 | 3 66% | 90 | $1.3k (exactly $1,349) | Starving Lama Games | |
| | Crazy Neighbour | $2.99 | 12 100% | 360 | $1.1k (exactly $1,076) | Wamu Games | |
| | Tensor | $9.99 | 3 100% | 90 | $899 (exactly $899) | Orphan | |
| | Investigating Alien Cats 调查外星猫 | $0.99 | 18 77% | 540 | $535 (exactly $535) | AlienCats Nest |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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