Games › 2D Platformer › 2D Platformer + Idler
Should I ship an Idler 2D Platformer?
2D Platformer + Idler
Of 92 developers who shipped an Idler 2D Platformer in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 91 more are announced.
Verdict: fair, for a 3 / 10 build.
The middle developer here made $540, ×1.1 the market's $480 for a 3 / 10 build, with 3 in 10 under $150. Revenue is up 140% on the market; 91 games are announced against 63 developers who shipped in the last year.
| Bottom 30% | $150 (exactly $150) |
|---|---|
| Median | $539 (exactly $539) |
| Top 25% | $2.2k (exactly $2,155) |
| Top 5% | $44k (exactly $44,132) |
| Developers, 2 yr | 92 |
| Released games | 229 |
| Announced | 91 |
| Effort | 3 / 10 |
| AI-buildability | High |
| Typical price | $3.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 140% on the market, supply 95% more developers than the period before.
Free games: 18%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is high: the lowest rating among its tags.
- 2D Platformer
- effort 3 / 10 · high · effort 3 sits in the high band
- Idler
- effort 1 / 10 · high · number growth curves and a UI
What it takes
- Effort
- 3 / 10 · small 2D action, light systems
- Systems
- 2D Platformer, Idler; 4 in 10 of the top 25% also carry Incremental, RPG, Adventure
- Price point
- $3.99 typical · top 25% priced $7.99 or above
- Art
- 3 in 10 of the top 25% ship with 2D, Colorful, Cute
Why players buy here
The top 25% priced at $7.99 or above; the middle game at $3.99.
The top 10 games average 95% positive over 20,168 reviews.
What kills games here
3 in 10 developers made under $150. 9 in 10 of the 41 games released 1 to 2 years ago have fewer than 100 reviews. 91 games are announced against 63 developers who shipped in the last year.
Adjacent niches
2D Platformer with a different second tag, ranked by verdict then median.
- + JRPGFair
- + VampiresFair
- + MechsFair
- + PinballFair
- + WesternFair
- + CRPGFair
- + Psychological HorrorFair
- + Arena ShooterFair
- + MiningFair
- + RoguelikeFair
- + Party-Based RPGFair
- + Tactical RPGFair
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Shelldiver | $4.99 | 16,806 98% | 504k | $2.5M (exactly $2,515,858) | Gagonfe | |
| | Luna's Fishing Garden | older | $7.99 | 1,689 93% | 51k | $405k (exactly $404,853) | Coldwild Games, illufinch |
| | 欺神弄鬼 | · EA | $9.99 | 802 91% | 24k | $240k (exactly $240,359) | 猫台班子工作室 Cat Caboodle |
| | Whimsy Bake&Craft | $7.99 | 357 64% | 11k | $86k (exactly $85,573) | MOON SCAPE | |
| | 甜點王子2 典藏版 | older | $9.99 | 179 88% | 5.4k | $54k (exactly $53,646) | EnjoyPlay Corp. |
| | Graces: Posthumous Wish | $7.99 | 187 93% | 5.6k | $45k (exactly $44,824) | TomoToro | |
| | UncleOffice:uncle Dating Simulator | $15.99 | 92 61% | 2.8k | $44k (exactly $44,132) | GameUncle | |
| | With Your Coworker | $0.99 | 1,220 82% | 37k | $36k (exactly $36,234) | 搖滾冰塊 | |
| | Idle Land of Exile | $4.99 | 239 68% | 7.2k | $36k (exactly $35,778) | 所以然 | |
| | Game Of Mafia | older | $9.99 | 109 72% | 3.3k | $33k (exactly $32,667) | FastGame, VICTORIA Games |
| | Succubus Contract I | $14.99 | 61 90% | 1.8k | $27k (exactly $27,432) | Stick4Luck | |
| | Idle Quest Simulator | $4.99 | 183 78% | 5.5k | $27k (exactly $27,395) | 所以然 | |
| | Thunder Tank: Iron Shield | $3.99 | 221 82% | 6.6k | $26k (exactly $26,454) | Crazy Studio |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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